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«12. . .23,68523,68623,68723,68823,68923,69023,691. . .24,40624,407»

Laeden wrote:I'm sorry, but I have to call you out on that. I have read East lankia's comment a couple times and nowhere did I see anything that could suggest he was trying to be rude or disrespectful towards you. He seemed not to know how bold territory works and assumed that geographical closeness would make him more qualified to work with Charbagnia than you, which is a reasonable line of thought, even if it's wrong. East lankia is a promising member of our region and I see he's always trying to get involved with our RP and lorebuilding. He deserves a little bit more of respect and assistance from older players.

East lankia please don't mind how some people reacted to your idea. I'll be sanding a TG later today so we can discuss new ideas for cooperation, okay?

Don’t mind at all, also Cooperation sounds nice!

Esterazdravo wrote:hErE in SWEDesTonAssa All of OuR CiTzEnS are PEacEloVing AnD d0 NoT oWn guNs!111
-Probably something Swedes would say ¯\_(ツ)_/¯

Even is he’s banned, I would like to politely request for everyone to not mock anyone in the RMB (whether they’re in the region or not). We want to create a welcoming environment for everyone here.

Solaryia wrote:Even is he’s banned, I would like to politely request for everyone to not mock anyone in the RMB (whether they’re in the region or not). We want to create a welcoming environment for everyone here.

Sorry about that :(

Did The Western Isles have Y2K?, or something similar?

Alteran Republics wrote:We did have such an event happen; think Razzgriz was overseeing the event.

As for how Altera would deal with it? Well, the SMBI project would be able intercept it to an extend. Depends on the size, speed and trajectory of said asteroid.





Strategic Missile Bulwark Initiative
An Alteran Anti-Balistic and Anti-Satellite Defence System

The Strategic Missile Bulwark Initiative (SMBI), derisively nicknamed the 'Alteran Shield', is a missile defence system
intended to protect the United Commonwealths and allied states from attack by ballistic strategic nuclear weapons
(intercontinental ballistic missiles and submarine-launched ballistic missiles). The project was announced on
March 23, 1975, by Strategos Jamys Gawne, a vocal critic of the previous administrations proposal for the adoption
of nuclear weapons, which he described as a 'suicide pact with Aprosia and rogue states'.


"What has kept the world safe from the bomb since 1945 has not been deterrence, in the sense of fear of specific weapons, so much as it's been memory.
The memory of what happened at Hiroshima."
- John Hersey (1914-1993)
Writer and Journalist


Strategic Missile Bulwark Initiative

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    The Strategic Missile Bulwark Initiative (SMBI), also known as the Alteran Shield, is a United Commonwealth's Council for Defence Missile Defence program developed to provide missile defence against short to intermediate-range ballistic missiles. The program is part of the United Commonwealths of Altera national missile defence strategy and Regional Ballistic Bulwark missile defence system.

    JAMM-ER and SABIER is an expansion of the Bulwark Combat System deployed on warships, designed to intercept ballistic missiles in post-boost phase and prior to re-entry. BCS-equipped vessels can engage potential threats using the SABIER mid-course interceptors and the JAMM-ER terminal-phase interceptors. Notable subcontractors and technical experts include Alteran Aerospace, Rowlands and Verhun Defence Systems.

    In addition to the maritime-based SABIER and JAMM-ER systems, the SMBI project also utilises the Rowlands Anti-Ballistic Interceptor (RABI) as it's ground-based interception system. The SMBI uses the RABI in various fixed installations throughout the region, in allied bases and overseas territories, and serves as the primary interception system for the Alteran Commonwealth; thanks to its longer range and higher success rate.

    The current effort to integrate the Bulwark Combat System was begun during the mid-1980s as part of Strategos Jamys Gawne's Strategic Bulwark Initiative (SBI). The SBI's plan was initially attempting to design and develop a space-based railgun system. However, technological constraints caused the system to be transformed into a surface-based system known as the Lightweight Exo-Atmospheric Projectile (LEAP). LEAP was considered as an alternative to explosive projectiles as it was determined that concussive attacks on ballistic missiles could lead to uncontrol re-entry or premature detonation of nuclear warheads.


Domestic and Overseas Bases

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    As part of the SMBI initiative, a number of military bases are required across the region. To cover and protect the region from this threat, Altera would closely with allies and partners to provide this coverage. Whether through the installation of missile silos or radar stations, all partner nations of the SMBI initiative contribute to the overall effectiveness and safety of the region.

  • Dyvel's Peak Air Defence Base, Alteran Republics
    - Satellite Monitor and Data Processing Site
    - LRDR (Long Range Discrimination Radar) Site

  • Arcton Air Defence Base, Alteran Republics
    - RABI (Rowlands Anti-Ballistic Interceptor) Silo
    - SABIER B (Surface-to-Air Ballistic Interceptor Extended Range) Silo
    - SABIER C (Surface-to-Air Ballistic Interceptor Extended Range) Silo

  • - Air Defence Base, Corindia
    - LRDR (Long Range Discrimination Radar) Site
    - RABI (Rowlands Anti-Ballistic Interceptor) Silo

  • - Air Defence Base, Dormill and Stiura
    - LRDR (Long Range Discrimination Radar) Site
    - RABI (Rowlands Anti-Ballistic Interceptor) Silo
    - SABIER C (Surface-to-Air Ballistic Interceptor Extended Range) Silo

  • - Air Defence Base, Laeden
    - LRDR (Long Range Discrimination Radar) Site
    - RABI (Rowlands Anti-Ballistic Interceptor) Silo
    - SABIER C (Surface-to-Air Ballistic Interceptor Extended Range) Silo

  • - Air Defence Base, Townside
    - Satellite Monitor and Data Processing Site
    - SABIER C (Surface-to-Air Ballistic Interceptor Extended Range) Silo

  • Bright Lake Air Defence Base, Veldhaven
    - SABIER B (Surface-to-Air Ballistic Interceptor Extended Range) Silo
    - SABIER C (Surface-to-Air Ballistic Interceptor Extended Range) Silo


Image

Variant

Role

Developers

Features

JAMM-ER Block II

Kinetic Surface-to-Air Missile

Alteran Republics
- Verhun Defence Systems

Weight
- 160 kg

Length / Diameter
- 3.20 m / 0.16 m

Range
- 45 km

Warhead
- Kinetic
- Terminal Guidance

JAMM-ER Block III

Kinetic Surface-to-Air Missile

Alteran Republics
- Verhun Defence Systems

Weight
- 180 kg

Length / Diameter
- 4.20 m / 0.32 m

Range
- 45 km

Warhead
- Kinetic
- Terminal Guidance

SABIER A
Surface-to-Air Ballistic Interceptor Extended Range

Kinetic Surface-to-Air Missile

Alteran Republics
- Verhun Defence Systems
- Rowlands

Weight
- 1.5+ tonnes

Length / Diameter
- 6.55 m / 0.34 m

Range
- 900 - 1,200 km

Warhead
- Kinetic
- Exo-atmospheric

SABIER B
Surface-to-Air Ballistic Interceptor Extended Range

Kinetic Surface-to-Air Missile

Alteran Republics
- Verhun Defence Systems
- Rowlands

Weight
- 1.5+ tonnes

Length / Diameter
- 6.70 m / 0.40 m

Range
- 900 - 1,200 km

Warhead
- Kinetic
- Exo-atmospheric

SABIER C
Surface-to-Air Ballistic Interceptor Extended Range

Kinetic Surface-to-Air Missile
Anti-Satellite

Alteran Republics
- Verhun Defence Systems
- Rowlands

Weight
- 1.6+ tonnes

Length / Diameter
- 6.70 m / 0.52 m

Range
- 1,800 to 2,500 km

Warhead
- Kinetic
- Exo-atmospheric

Link

RABI
Rowlands Anti-Ballistic Interceptor

Anti-Ballistic Missile

Alteran Republics
- Rowlands

Weight
- 23+ tonnes

Length / Diameter
- 16.6 m / 1.28 m

Range
- 5,400 km

Warhead
- Kinetic
- Exo-atmospheric


Merito non pareret. | By merit, not birth.



GOV.ALT service is designed and maintained by HORIZON Inc.
on behalf of the Alteran Council of Information, Altera.



Read dispatch

Edit; Ah, see someone beat me to it. Guess it was Balnik

If you are suggesting it was me, then unfortunately it wasn’t.

East lankia wrote:Did The Western Isles have Y2K?, or something similar?

Nhoor probably didn't, as they count duodecimally, so the current year is 1206. I need however to establish how and when computers were introduced in Nhoor; the earliest ones may not have been adapted to the duodecimal system yet.

Laeden and Veldhaven

The amarian isles

Hello, I recently joined The Western Isles. So, what do we do around here?

Aeteros and Kuwarkiistan

The amarian isles wrote:Hello, I recently joined The Western Isles. So, what do we do around here?

We do RP and other stuff. (still kinda new here i am)

The amarian isles wrote:Hello, I recently joined The Western Isles. So, what do we do around here?

That depends in what you are interested; there's a map with role-play attached, or otherwise you can just hang around and enjoy the discussions and banter on this regional message board.

The basics can be found below; don't hesitate to ask questions if you have them!

page=dispatch/id=520612

Hey Guys!, i just Updated my History Book!, I think I’m really starting to make Progress on it, what do you guys think about it?

nation=east_lankia/detail=factbook/id=1771545

East lankia wrote:Hey Guys!, i just Updated my History Book!, I think I’m really starting to make Progress on it, what do you guys think about it?

nation=east_lankia/detail=factbook/id=1771545

This will seem worse sounding than it is, but are you happy for me to look through all your factbooks and give some feedback etc? I’ve noticed you’ve made a lot of progress since I last checked in on things, and I want to lend a hand if I can

Razzgriz, Laeden, and Veldhaven

Ainslie wrote:This will seem worse sounding than it is, but are you happy for me to look through all your factbooks and give some feedback etc? I’ve noticed you’ve made a lot of progress since I last checked in on things, and I want to lend a hand if I can

Feedback would be greatly appreciated!

Just want to say that Bold Territories are a thing that many new nations do not understand super good. Try not to put them down if they do not fully understand. Preferably tell them why in helpful language rather than saying unhelpful responses like “No.” or responding to them in contemptuous tones like saying “bub”

As for those who do not know how bold Territories work, please refer to the bottom section of the map dispatch


...

...


THE WESTERN ISLES MAP DISPATCH






Rules

Read all of these and make sure you understand them before you send the required map application to Ainslie via telegram.


  1. The nation which you join the map with should be a member of the World Assembly.

  2. You must have a name that is realistic. If you were to put it in a list of nations on Earth, it should not seem out of place or strange compared to them. However, this does not mean that you are allowed to have the same name as a real life country on Earth or something extremely similar.

  3. You are only allowed one nation on the map. No puppets are allowed.

  4. You must have at least one factbook about your nation that proves that you are going to actively engage and develop your nation in-character

  5. You must post anywhere on the LinkNationStates forums. This means anywhere across the site that you are allowed to post on. Do not post on threads marked (IC) or [IC] or places where you otherwise would not be welcome.

  6. If you lodge a map application and do not log in for a while afterwards, you may not be added to the map.

  7. If you are on the map, you must either significantly edit a dispatch or factbook or post in an [IC]/(IC) or [OOC]/(OOC) forum that exclusively involves nations on the map pictured above. If you do not do this at least once every fourteen days, you may be removed from the map and will need to resubmit a map request in order to be placed back on.

  8. Our region reserves the right to refuse map applications from players or puppets of players who is an officer or holds a position in the regional government of another region on this website. However, in some circumstances, discretion may be used in order to allow people who fall into this category to join the map.

  9. For more rules, please refer to this dispatch.

    Standard Application for Map Spot

      Nation name:
      How did you find the region/why did you choose The Western Isles:
      How long have you been active on NationStates:
      Is this nation a puppet or side project:
      If you have ANY other accounts on nationstates.net other than this one, please list them here:
      Do you plan on being active (participating in regional role-play)? Are there any particular interests you have?
      Have you read and understood our introductory dispatch, "A Welcome and Introduction Dispatch for New Nations":
      Have you posted at least once on the NationStates Forums?
      Have you read, understood, and agree to the map rules located in the regional rules dispatch:
      Where exactly do you want to be on the map (describe the location in relation to other nations' locations):
      If that spot becomes no longer available, what is your second choice for location:


About TWI In-Character

The Western Isles, like many regions, exists in its own separate reality or plane of existence in order for members to reconcile their own histories with each other. We are Earth-based humans with Earth weapons and Earth culture, although we do not exist on the map of Earth itself. Although Earth's countries exist in our reality, we do not typically interact with them nor do they interact with us; we almost exclusively interact with only the nations in our region.

The Western Isles is very roughly 7000 miles long and 4000 miles wide (10 km by 10 km per pixel). We exist in a northern hemisphere, with the nations at the north typically experiencing colder climates and the nations at the south typically experiencing equatorial climates. If it helps, you can picture our map as being the area between Japan, the western American coast, the Aleutian islands, and Hawaii, although we do not actually exist in that realm. Nations are given free reign to decide their inner geography, so long as it does not bend too deep into unrealistic territory. Similarly, nations may decide their own resources or lack thereof, so long as it is kept reasonable and realistic. We are modern time, specifically current time, meaning that the real-life calendar day is the same as our role-play day.

The central island is named Argus; the large island to the northeast of Argus is called Gael. The island to the west of Argus is called Raedlon.

Bold Territories

What are they?
Bold territories are those little areas on the map circled or marked by black borders - their names are typically smaller and emboldened. They are portions of the map which are set aside with the sole purpose of being hubs for activity - not for the mere sake of having more land or getting something that you want. Rather, these are made normally to facilitate some sort of in character role-play. There are generally two types of bold territories - the larger, older and more traditional ones devoted to role-plays that are typically only overseen by one or two people. There is then the second category which is smaller and newer islands which are typically made with the view of having them change hands in character relatively quickly and are designed to be a proxy for wider tensions - whether this be diplomatic, economic or even in the sense of armed conflict.

In order to apply to get responsibility to out of character manage a bold territory not listed below, you should create a factbook and then post a link to it in this thread and talk about your intentions for the territory. If approved, you may then be considered as overseeing the territory.

Which ones exist, and what are they like?

  • Iersheno (Dispatch) | IC Disputed | OOC Managed by Kravato

    • Qualities: Militarised | Disputed | Tourist Mecca

    • Backstory: An area first settled by Vacrusians, it has become a contested territory both politically and ethnically. Conflict is a well established part of its history, though only recently a longstanding peace has been broken by increased hostility by both Vacrus and Kravato. Placed on an important trade route and strategically important location on the western side of South Argus, the island is a flashpoint that is only just starting to awaken yet again.

    • Ideal for: Conflict RP, Diplomatic RP

    • Important links: In The News

  • Romancia (Read Dispatch) | IC governed by independent government | OOC Managed by Baumes

    • Disputed | War-torn | Militarised

    • Backstory: Since their arrival to Baumes, the Romancians have constantly been bullied and harassed by the Baumish. Eventually, they founded the Kingdom of Romancia, but it won't be long until they were colonized by the Doraltics, and later the Baumish. But they've had enough. And after a long and bloody civil war, Romancia has finally succeeded in independence. Now war-torn and destroyed, Romancia must now rebuild itself and forge a new future.

    • Ideal for: Conflict RP, Diplomatic RP, Cultural RP

    • Important links: Baumish-Romancian Conflict OOC, In The News

  • Charbagnia (Read Dispatch) | IC Governed by an independent democratic government | OOC Managed by Dormill and Stiura

    • Qualities: Tax Haven | Tourist Mecca | Diplomatically Isolated | Multiethnic

    • Backstory: Caught between the imperial ambitions of nations both foreign and native to the Western Isles, Charbagnia is in some ways a multiethnic paradise and a tribute to tolerance and equality. However, decades of political mismanagement and international strife has constantly reopened the wounds of ethnic and sectarian conflict, preventing Charbagnia from fully healing and becoming a beacon for liberty and human rights in the Southern Sea. Now faced with a growing threat of terrorism armed with the weapons of a very recent war, a powder keg has been set under the Charbagnian nation, and it is up to the nations of the Southern Sea and beyond to band together and relieve the pressure, or else condemn them all to a new age of strife and death.

    • Ideal for: Political/Intrigue RP, Cultural RP, and News interactions

    • Important links: None applicable.

  • Faronna Islands (Dispatch not available) | IC occupied territory of Balnik | OOC Managed by Balnik

    • Qualities: Remote | Developing | Fascist | Sparsely inhabited

    • Backstory: The Faronna Islands were two Islands that were shared between Balnik and Roendavar under the 1983 Faronna Islands agreement that set the islands to be used as a nature reserve. The treaty expired and was not renewed. In 2019 surveys reported that the islands had an abundance of fossil fuels and was rich in resources. In 2020, faced with an imminent energy crisis, Balnik annexed the islands and began exploiting the islands and its resources

    • Ideal for: Diplomatic RP

    • Important links: ICJ Determination, In The News

  • Keverai (Read Dispatch) | IC Governed by an independent democratic government | OOC Managed by Ainslie

    • Qualities: Unequal | Unsettled | Capitalised Paradise | Crime Den

    • Backstory: Ever since its colonisation, Keverai has been an outward looking place - seeking to absorb the prosperity and the vibrancy that comes with a multicultural experience. This has exposed it to external problems such as war, social and income inequality, and large organised crime operations within the nation. Many of these conditions were made possible through the deregulation of the economy and the flow through effects it would have. Keverai’s first truly democratic government has had a lacklustre response to these which have very much fallen short of expectations. Now, the nation is completely exposed to the risk of disaster or further instability exacerbating the existing inequality and unrest.

    • Ideal for: Economic, Cultural and Diplomatic roleplays

    • Important links: Collaboration Thread, In The News, Recent History, Foreign Influences.

  • Norregan (Read Dispatch) | IC Governed by an independent democratic government | OOC Managed by Roendavar

    • Qualities: Isolationist | Absolutist | Traditionalist | Conservative

    • Backstory: The Norregan people came to the Wake Islands and settled around the Stakerenea Islands as early as 1000 BCE. There have been several theories of how they got there, the most plausible one being that the Norregan people are a sea-faring people from Argus. The Norregan eventually settled into small tribal communities, relying on fishing for much of their food. Around the 1600s, trade finally came to the islands from nearby Raedlon. As the world descended into wars for control, the people of Norregan began to become wary of their survival, especially as they saw the Sud and Atolla fall to foreign influence. In 1729, a tribal chieftain known as Ilinakara’Toatou Falakira, also known to the Norregan people as the Uniter (Karana), united the Stakerenea Islands, through the Gray War. The Ilinakara family would soon rule Norregan from then on as absolute monarchs, pursuing a traditional and isolationist policy and remaining guarded against the outside world. However, after the storm of 2021 that left the Wake Islands devastated, current Queen Ilinakara'Falini Okilanoa, has decided to loosen the nation's economic policies and has allowed increased foreign investment, albeit, under her severe absolute watch.

    • Ideal for: Economic, Cultural, and Diplomatic Roleplays and News interactions

    • Important links: The Rains RP, In The News

  • Sud (Read Dispatch) | IC Governed by an independent democratic government | OOC Managed by Solaryia

    • Qualities: Backwater | Developing | Enterprising | Unequal

    • Backstory: A confident democracy with a charismatic but politically-minded leader, Sud has long considered itself as the success story of the three Wake Island chains. Whilst it suffered to an extent from a stormfront which battered Atolla and Norregan, the disaster exposed the existing inequalities in Sudite society. Sud is the most open of the three nations, relying on international backing to maintain its confidence as an important middlepower within the Raedlon subregion. However, the reality for the Sudites is that the social issues which haunt them remain very prevalent and the same politcking that occurs in Norregan and Atolla is just as rife here.

    • Ideal for: Political/Intrigue RP, Economic RP and News interactions

    • Important links: The Rains RP, In The News

  • Atolla (Read Dispatch) | IC Governed by an independent democratic government | OOC Managed by Alteran Republics

    • Qualities: Liberal Conservative | Meritocratic | Democratic | Fledgling Capitalist | Altera Dependent

    • Backstory: Since first being 'discovered' by the fledgling Alteran Republics in the 1460's, the island nation would soon become a keystone in the formation of the Alteran Commonwealth several centuries later. Battered by regular storms and harsh weather, the island inhabitants of Atolla grew to become a hardy and resilient people. Combined with imported traits and a thirst for mercantilism, the Atollan people would become an island of shopkeepers, establishing strong trade links with its neighbours in Raedlon. For whatever reason, whether thanks to subtle social or economic changes, Atolla never truly blossomed as an island nation and would remain strongly dependent on its Alteran colonial masters. However, thanks to continued investment and a brief flirt with independence; Atolla formally gained independence in 2016 after a slim referendum victory. Despite this, the nation stands at a crossroads - do they use their new independence to cut off colonial ties and seek their own glory - or acknowledge their allies and seek the safety and comfort of a like-minded friend?

    • Ideal for: Economic, Cultural and Diplomatic roleplays

    • Important links: The Rains RP, In The News

  • Sunset Isle (Read Dispatch) | IC by uncontacted, hostile tribes | OOC Managed by Martenyika

    • Qualities: Wild | Tribal | Biodiverse | Resource-rich

    • Backstory: Originally a disputed territory, the Sunset Isle never attracted much attention due to its apparent lack of relevant natural resources and to the extreme hostility of its native tribe, the Akari. The situation quickly changed when a team of illegal researchers discovered massive deposits of highly valuable resources on the island in 2021. This led to a military standout between Laeden and Martenyika that nearly evolved into a full scale armed conflict. Thankfully, both nations agreed to discuss the matter in an arbitration court, who ruled that the Akari and their traditional island should be respected and that foreigners should not approach or land there under any circumstance.

    • Important links: The Red Sunset Crisis RP, Red Oak Court RP, In The News

  • Sawneeak Atoll (Read Dispatch) | IC disputed | OOC Managed by Najimam

    • Qualities: Archipelago | Contested | Tranquil

    • Backstory: Ever since the late 14th century, the archipelago has been the site of several territorial claims and disputed. Initially a territory of the Kingdom of Tesselia in Ainslie, it was later sold to Uprea and over time, became colonised be several other states which often come and go. Today, Sawneeak Atoll is still largely disputed and borders are often still unofficial. However, it is clear that the area will continue to grow and the future of the archipelago is in the hands of the ruling governments.

    • Important links: In The News

...
...Resources: LinkBlank Map | How to calculate area
...

Read dispatch

Razzgriz, Laeden, Alteran Republics, Doravo, and 5 othersOstellan, Scaedia, Aeteros, Veldhaven, and Kaumpirko

East lankia wrote:Hey Guys!, i just Updated my History Book!, I think I’m really starting to make Progress on it, what do you guys think about it?

nation=east_lankia/detail=factbook/id=1771545

Copy and Pasted from the Káðō-Táhì factbook.
There was no war between Martenyika and the Íszkárì for you to take advantage of.

1527 CE - The First Helanaelcen (South Argus) Expedition begins.
- Expedition was led by: Tíyámæ Mászuká and Yūmìkô Mækur

- The Reason: Wanting to find an alternative access to goods from the Ateicaldhrinos (Mesder) in the wake of renewed conflict between the Empires of Vendrithos

- The Objective: to map out the coasts of Southern Argus and establish ties with the region.

1566 CE - The Second Helanaelcen (South Argus) Expedition begins.
- Expedition was led by: Hítôk Ræn and Umáyæ Áhæná

- The Reason: The success of the 1st Helanaelcen Expedition, alongside the gold and artifacts it brought back were linked to that of the Numæ people. As news of this grew, the council would be petitioned to launch an expedition into the heart of the realm and found a settlement there.

- Colonization of Martenyika by the Íszkárì begins with the founding of the Káðoszì settlement of Hálōptì along the peninsula of the same name.

Aizcona wrote:Just want to say that Bold Territories are a thing that many new nations do not understand super good. Try not to put them down if they do not fully understand. Preferably tell them why in helpful language rather than saying unhelpful responses like “No.” or responding to them in contemptuous tones like saying “bub”

As for those who do not know how bold Territories work, please refer to the bottom section of the map dispatch


...

...


THE WESTERN ISLES MAP DISPATCH






Rules

Read all of these and make sure you understand them before you send the required map application to Ainslie via telegram.


  1. The nation which you join the map with should be a member of the World Assembly.

  2. You must have a name that is realistic. If you were to put it in a list of nations on Earth, it should not seem out of place or strange compared to them. However, this does not mean that you are allowed to have the same name as a real life country on Earth or something extremely similar.

  3. You are only allowed one nation on the map. No puppets are allowed.

  4. You must have at least one factbook about your nation that proves that you are going to actively engage and develop your nation in-character

  5. You must post anywhere on the LinkNationStates forums. This means anywhere across the site that you are allowed to post on. Do not post on threads marked (IC) or [IC] or places where you otherwise would not be welcome.

  6. If you lodge a map application and do not log in for a while afterwards, you may not be added to the map.

  7. If you are on the map, you must either significantly edit a dispatch or factbook or post in an [IC]/(IC) or [OOC]/(OOC) forum that exclusively involves nations on the map pictured above. If you do not do this at least once every fourteen days, you may be removed from the map and will need to resubmit a map request in order to be placed back on.

  8. Our region reserves the right to refuse map applications from players or puppets of players who is an officer or holds a position in the regional government of another region on this website. However, in some circumstances, discretion may be used in order to allow people who fall into this category to join the map.

  9. For more rules, please refer to this dispatch.

    Standard Application for Map Spot

      Nation name:
      How did you find the region/why did you choose The Western Isles:
      How long have you been active on NationStates:
      Is this nation a puppet or side project:
      If you have ANY other accounts on nationstates.net other than this one, please list them here:
      Do you plan on being active (participating in regional role-play)? Are there any particular interests you have?
      Have you read and understood our introductory dispatch, "A Welcome and Introduction Dispatch for New Nations":
      Have you posted at least once on the NationStates Forums?
      Have you read, understood, and agree to the map rules located in the regional rules dispatch:
      Where exactly do you want to be on the map (describe the location in relation to other nations' locations):
      If that spot becomes no longer available, what is your second choice for location:


About TWI In-Character

The Western Isles, like many regions, exists in its own separate reality or plane of existence in order for members to reconcile their own histories with each other. We are Earth-based humans with Earth weapons and Earth culture, although we do not exist on the map of Earth itself. Although Earth's countries exist in our reality, we do not typically interact with them nor do they interact with us; we almost exclusively interact with only the nations in our region.

The Western Isles is very roughly 7000 miles long and 4000 miles wide (10 km by 10 km per pixel). We exist in a northern hemisphere, with the nations at the north typically experiencing colder climates and the nations at the south typically experiencing equatorial climates. If it helps, you can picture our map as being the area between Japan, the western American coast, the Aleutian islands, and Hawaii, although we do not actually exist in that realm. Nations are given free reign to decide their inner geography, so long as it does not bend too deep into unrealistic territory. Similarly, nations may decide their own resources or lack thereof, so long as it is kept reasonable and realistic. We are modern time, specifically current time, meaning that the real-life calendar day is the same as our role-play day.

The central island is named Argus; the large island to the northeast of Argus is called Gael. The island to the west of Argus is called Raedlon.

Bold Territories

What are they?
Bold territories are those little areas on the map circled or marked by black borders - their names are typically smaller and emboldened. They are portions of the map which are set aside with the sole purpose of being hubs for activity - not for the mere sake of having more land or getting something that you want. Rather, these are made normally to facilitate some sort of in character role-play. There are generally two types of bold territories - the larger, older and more traditional ones devoted to role-plays that are typically only overseen by one or two people. There is then the second category which is smaller and newer islands which are typically made with the view of having them change hands in character relatively quickly and are designed to be a proxy for wider tensions - whether this be diplomatic, economic or even in the sense of armed conflict.

In order to apply to get responsibility to out of character manage a bold territory not listed below, you should create a factbook and then post a link to it in this thread and talk about your intentions for the territory. If approved, you may then be considered as overseeing the territory.

Which ones exist, and what are they like?

  • Iersheno (Dispatch) | IC Disputed | OOC Managed by Kravato

    • Qualities: Militarised | Disputed | Tourist Mecca

    • Backstory: An area first settled by Vacrusians, it has become a contested territory both politically and ethnically. Conflict is a well established part of its history, though only recently a longstanding peace has been broken by increased hostility by both Vacrus and Kravato. Placed on an important trade route and strategically important location on the western side of South Argus, the island is a flashpoint that is only just starting to awaken yet again.

    • Ideal for: Conflict RP, Diplomatic RP

    • Important links: In The News

  • Romancia (Read Dispatch) | IC governed by independent government | OOC Managed by Baumes

    • Disputed | War-torn | Militarised

    • Backstory: Since their arrival to Baumes, the Romancians have constantly been bullied and harassed by the Baumish. Eventually, they founded the Kingdom of Romancia, but it won't be long until they were colonized by the Doraltics, and later the Baumish. But they've had enough. And after a long and bloody civil war, Romancia has finally succeeded in independence. Now war-torn and destroyed, Romancia must now rebuild itself and forge a new future.

    • Ideal for: Conflict RP, Diplomatic RP, Cultural RP

    • Important links: Baumish-Romancian Conflict OOC, In The News

  • Charbagnia (Read Dispatch) | IC Governed by an independent democratic government | OOC Managed by Dormill and Stiura

    • Qualities: Tax Haven | Tourist Mecca | Diplomatically Isolated | Multiethnic

    • Backstory: Caught between the imperial ambitions of nations both foreign and native to the Western Isles, Charbagnia is in some ways a multiethnic paradise and a tribute to tolerance and equality. However, decades of political mismanagement and international strife has constantly reopened the wounds of ethnic and sectarian conflict, preventing Charbagnia from fully healing and becoming a beacon for liberty and human rights in the Southern Sea. Now faced with a growing threat of terrorism armed with the weapons of a very recent war, a powder keg has been set under the Charbagnian nation, and it is up to the nations of the Southern Sea and beyond to band together and relieve the pressure, or else condemn them all to a new age of strife and death.

    • Ideal for: Political/Intrigue RP, Cultural RP, and News interactions

    • Important links: None applicable.

  • Faronna Islands (Dispatch not available) | IC occupied territory of Balnik | OOC Managed by Balnik

    • Qualities: Remote | Developing | Fascist | Sparsely inhabited

    • Backstory: The Faronna Islands were two Islands that were shared between Balnik and Roendavar under the 1983 Faronna Islands agreement that set the islands to be used as a nature reserve. The treaty expired and was not renewed. In 2019 surveys reported that the islands had an abundance of fossil fuels and was rich in resources. In 2020, faced with an imminent energy crisis, Balnik annexed the islands and began exploiting the islands and its resources

    • Ideal for: Diplomatic RP

    • Important links: ICJ Determination, In The News

  • Keverai (Read Dispatch) | IC Governed by an independent democratic government | OOC Managed by Ainslie

    • Qualities: Unequal | Unsettled | Capitalised Paradise | Crime Den

    • Backstory: Ever since its colonisation, Keverai has been an outward looking place - seeking to absorb the prosperity and the vibrancy that comes with a multicultural experience. This has exposed it to external problems such as war, social and income inequality, and large organised crime operations within the nation. Many of these conditions were made possible through the deregulation of the economy and the flow through effects it would have. Keverai’s first truly democratic government has had a lacklustre response to these which have very much fallen short of expectations. Now, the nation is completely exposed to the risk of disaster or further instability exacerbating the existing inequality and unrest.

    • Ideal for: Economic, Cultural and Diplomatic roleplays

    • Important links: Collaboration Thread, In The News, Recent History, Foreign Influences.

  • Norregan (Read Dispatch) | IC Governed by an independent democratic government | OOC Managed by Roendavar

    • Qualities: Isolationist | Absolutist | Traditionalist | Conservative

    • Backstory: The Norregan people came to the Wake Islands and settled around the Stakerenea Islands as early as 1000 BCE. There have been several theories of how they got there, the most plausible one being that the Norregan people are a sea-faring people from Argus. The Norregan eventually settled into small tribal communities, relying on fishing for much of their food. Around the 1600s, trade finally came to the islands from nearby Raedlon. As the world descended into wars for control, the people of Norregan began to become wary of their survival, especially as they saw the Sud and Atolla fall to foreign influence. In 1729, a tribal chieftain known as Ilinakara’Toatou Falakira, also known to the Norregan people as the Uniter (Karana), united the Stakerenea Islands, through the Gray War. The Ilinakara family would soon rule Norregan from then on as absolute monarchs, pursuing a traditional and isolationist policy and remaining guarded against the outside world. However, after the storm of 2021 that left the Wake Islands devastated, current Queen Ilinakara'Falini Okilanoa, has decided to loosen the nation's economic policies and has allowed increased foreign investment, albeit, under her severe absolute watch.

    • Ideal for: Economic, Cultural, and Diplomatic Roleplays and News interactions

    • Important links: The Rains RP, In The News

  • Sud (Read Dispatch) | IC Governed by an independent democratic government | OOC Managed by Solaryia

    • Qualities: Backwater | Developing | Enterprising | Unequal

    • Backstory: A confident democracy with a charismatic but politically-minded leader, Sud has long considered itself as the success story of the three Wake Island chains. Whilst it suffered to an extent from a stormfront which battered Atolla and Norregan, the disaster exposed the existing inequalities in Sudite society. Sud is the most open of the three nations, relying on international backing to maintain its confidence as an important middlepower within the Raedlon subregion. However, the reality for the Sudites is that the social issues which haunt them remain very prevalent and the same politcking that occurs in Norregan and Atolla is just as rife here.

    • Ideal for: Political/Intrigue RP, Economic RP and News interactions

    • Important links: The Rains RP, In The News

  • Atolla (Read Dispatch) | IC Governed by an independent democratic government | OOC Managed by Alteran Republics

    • Qualities: Liberal Conservative | Meritocratic | Democratic | Fledgling Capitalist | Altera Dependent

    • Backstory: Since first being 'discovered' by the fledgling Alteran Republics in the 1460's, the island nation would soon become a keystone in the formation of the Alteran Commonwealth several centuries later. Battered by regular storms and harsh weather, the island inhabitants of Atolla grew to become a hardy and resilient people. Combined with imported traits and a thirst for mercantilism, the Atollan people would become an island of shopkeepers, establishing strong trade links with its neighbours in Raedlon. For whatever reason, whether thanks to subtle social or economic changes, Atolla never truly blossomed as an island nation and would remain strongly dependent on its Alteran colonial masters. However, thanks to continued investment and a brief flirt with independence; Atolla formally gained independence in 2016 after a slim referendum victory. Despite this, the nation stands at a crossroads - do they use their new independence to cut off colonial ties and seek their own glory - or acknowledge their allies and seek the safety and comfort of a like-minded friend?

    • Ideal for: Economic, Cultural and Diplomatic roleplays

    • Important links: The Rains RP, In The News

  • Sunset Isle (Read Dispatch) | IC by uncontacted, hostile tribes | OOC Managed by Martenyika

    • Qualities: Wild | Tribal | Biodiverse | Resource-rich

    • Backstory: Originally a disputed territory, the Sunset Isle never attracted much attention due to its apparent lack of relevant natural resources and to the extreme hostility of its native tribe, the Akari. The situation quickly changed when a team of illegal researchers discovered massive deposits of highly valuable resources on the island in 2021. This led to a military standout between Laeden and Martenyika that nearly evolved into a full scale armed conflict. Thankfully, both nations agreed to discuss the matter in an arbitration court, who ruled that the Akari and their traditional island should be respected and that foreigners should not approach or land there under any circumstance.

    • Important links: The Red Sunset Crisis RP, Red Oak Court RP, In The News

  • Sawneeak Atoll (Read Dispatch) | IC disputed | OOC Managed by Najimam

    • Qualities: Archipelago | Contested | Tranquil

    • Backstory: Ever since the late 14th century, the archipelago has been the site of several territorial claims and disputed. Initially a territory of the Kingdom of Tesselia in Ainslie, it was later sold to Uprea and over time, became colonised be several other states which often come and go. Today, Sawneeak Atoll is still largely disputed and borders are often still unofficial. However, it is clear that the area will continue to grow and the future of the archipelago is in the hands of the ruling governments.

    • Important links: In The News

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...Resources: LinkBlank Map | How to calculate area
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Read dispatch

Telegramming me is also a good option since I tend to (because I need to for admin purposes) have a good sense of bold territories and how they are being managed or what’s happening in them - happy to have a chat if you wanna know general details about them or how to run them

East lankia wrote:Wait a minute…as I said, this one was not supposed to be Canon, but just a fun RP to let people have fun and enjoy themselves, and not having to worry about updating there nation and history.

You think I could still do it?

Still wondering if people think I should still do this.

East lankia wrote:Still wondering if people think I should still do this.

I am too busy with our conflict so I can't.

East lankia wrote:Still wondering if people think I should still do this.

Since this already has been done, I don't think it'd have a point. Most of the government will advise you against doing non-canon stuff cuz it ends up consuming your energy and your time that could otherwise be used for more productive projects. If you really want to do non-canon stuff, tho, I know a few ppl that might enjoy. We could explore some alternative options and set up a group, if you want.

Alteran Republics and Veldhaven

Post self-deleted by East lankia.

Razzgriz wrote:If you are suggesting it was me, then unfortunately it wasn’t.

Sorry, I think it was the Ace Combat connection that got me confused.

Laeden wrote:Since this already has been done, I don't think it'd have a point. Most of the government will advise you against doing non-canon stuff cuz it ends up consuming your energy and your time that could otherwise be used for more productive projects. If you really want to do non-canon stuff, tho, I know a few ppl that might enjoy. We could explore some alternative options and set up a group, if you want.

TWI High-school when?

Miklania is the History teacher with a basement filled with militaria.

Nhoor wrote:Since Nhoor's government has been self-regulating its members' appointments and dismissals since 1978, one could perhaps argue that Nhoor is an oligarchy, but parliament still controls and validates the policies the government makes.

Best neighbour ever!

Razzgriz, Nhoor, Aeteros, and Veldhaven

Alteran Republics wrote:Sorry, I think it was the Ace Combat connection that got me confused.

Lol, I figured it was

Alteran Republics wrote:TWI High-school when?

Miklania is the History teacher with a basement filled with militaria.

In my previous region we unironically did a non-canon Hetalia parody roleplaying as our nations as high school students.

The Rodaves wrote:In my previous region we unironically did a non-canon Hetalia parody roleplaying as our nations as high school students.

Gotta get Roendavar in on this

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