by Max Barry

Latest Forum Topics

Advertisement

Search

Search

[+] Advanced...

Author:

Region:

Sort:

«12. . .44,55344,55444,55544,556

Salutations, The United Pesos!

Welcome to the Pacific, the oldest region on NationStates and home of the New Pacific Order for the past 20 years. NationStates can be overwhelming when you first begin (or if you're just coming back!), with a lot of potential ways to play the game and have fun. However, we are more than happy to help you with any queries you might have regarding NationStates and the Pacific. To get started, make sure to read the below list.

  • First things first, join the World Assembly! It's like the United Nations but in NationStates. If you're confused on how to join the World Assembly, this guide should be able to help you out.

  • Once you've joined the World Assembly, you can endorse any nation that is also in the World Assembly. It is extremely important for the security of the region that you make sure to endorse our World Assembly Delegate East Durthang.

  • Now that you've endorsed our World Assembly Delegate, you can join our forums and then apply for citizenship in the New Pacific Order. At most, the process will take a few days, and then after that - you're officially a citizen of the New Pacific Order.

  • The last thing that you need to do to get started is to join our Discord server. It allows you to communicate with all the members of the New Pacific Order, stretching across 3 main branches and other games as well. Since you're a citizen, you'll also get access to the special citizens-only channel too.

Once you've checked everything off the list, you're free to enjoy your time in NationStates as a part of the wider New Pacific Order community. If you want to help out with what we do around here, you can consider Getting Involved - but it is not necessary for having a great time here in the Pacific. If you're not new to NationStates but new to the Pacific, do make sure to still follow the instructions; it helps out a ton!

Regards,
The New Pacific Order

This is an automated message.

Maxifaer wrote:I don't think so.

"If I were to visit, would I still need a gas mask or have you fixed that pesky air pollution problem?" -Tsar Fluff I

Salutations, Yurklif, Norigedos!

Welcome to the Pacific, the oldest region on NationStates and home of the New Pacific Order for the past 20 years. NationStates can be overwhelming when you first begin (or if you're just coming back!), with a lot of potential ways to play the game and have fun. However, we are more than happy to help you with any queries you might have regarding NationStates and the Pacific. To get started, make sure to read the below list.

  • First things first, join the World Assembly! It's like the United Nations but in NationStates. If you're confused on how to join the World Assembly, this guide should be able to help you out.

  • Once you've joined the World Assembly, you can endorse any nation that is also in the World Assembly. It is extremely important for the security of the region that you make sure to endorse our World Assembly Delegate East Durthang.

  • Now that you've endorsed our World Assembly Delegate, you can join our forums and then apply for citizenship in the New Pacific Order. At most, the process will take a few days, and then after that - you're officially a citizen of the New Pacific Order.

  • The last thing that you need to do to get started is to join our Discord server. It allows you to communicate with all the members of the New Pacific Order, stretching across 3 main branches and other games as well. Since you're a citizen, you'll also get access to the special citizens-only channel too.

Once you've checked everything off the list, you're free to enjoy your time in NationStates as a part of the wider New Pacific Order community. If you want to help out with what we do around here, you can consider Getting Involved - but it is not necessary for having a great time here in the Pacific. If you're not new to NationStates but new to the Pacific, do make sure to still follow the instructions; it helps out a ton!

Regards,
The New Pacific Order

This is an automated message.

Greetings, Jeff the Shark, Its Jeff!

Welcome to the Pacific! We're delighted to have you here. It can be a bit daunting to play NationStates or to be in the Pacific for the first time (or if you're just coming back!), but we're here to help you out. Below you'll be able to find a checklist of things you can do to get started as it will help you get a grasp of the basics and introduce you to the wider Pacifican community. If you're not new to NationStates but new to the Pacific, do make sure to still follow the instructions; it helps out a ton!

  • First things first, join the World Assembly! It's like the United Nations but in NationStates. If you're confused on how to join the World Assembly, this guide should be able to help you out.

  • Once you've joined the World Assembly, you can endorse any nation that is also in the World Assembly. It is extremely important for the security of the region that you make sure to endorse our World Assembly Delegate East Durthang.

  • Now that you've endorsed our World Assembly Delegate, you can join our forums and then apply for citizenship in the New Pacific Order. At most, the process will take a few days, and then after that - you're officially a citizen of the New Pacific Order.

  • The last thing that you need to do to get started is to join our Discord server. It allows you to communicate with all the members of the New Pacific Order, stretching across 3 main branches and other games as well. Since you're a citizen, you'll also get access to the special citizens-only channel too.

    BONUS

  • If you fancy yourself as a roleplayer, it's important that you make sure to read the RMB Roleplay Guidebook as it allows you to get an understanding of the basics of how roleplay is conducted in the Pacific. If you don't like the type of roleplay presented, you might want to consider joining the other Pacifican Roleplay Groups.

We hope you have a great time here in the Pacific!

Regards,
The New Pacific Order

This is an automated message.

Hello there, Russian Sovereign Commonwealths, Joai!

Welcome to the Pacific! There are a lot of ways to enjoy NationStates, and the Pacific caters to all of them. To get started in the Pacific, it's important that you complete the below steps to fully enjoy your experience here in the Pacific and the New Pacific Order as either a new NationStates player, newcomer to the Pacific, or as a returning NationStates player.

  • First things first, join the World Assembly! It's like the United Nations but in NationStates. If you're confused on how to join the World Assembly, this guide should be able to help you out.

    -
    New Pacific Order
    -

    What is the World Assembly and why should I join it?

    The World Assembly, often abbreviated as "WA", is the NationStates equivalent of the real-world United Nations.

    • Vote on game-wide legislation: World Assembly member nations are able to vote on resolutions that reach the floor of the General Assembly and Security Council, thus allowing you to participate in determining game-wide legislation.

    • Endorse other nations: WA nations may endorse (similar to social media "likes") other nations in the same region as them.

    • Write WA resolutions: WA nations with 2 (two) or more endorsements may submit WA resolutions of their own for the entire game to vote on.

    • Bolster the strength of your region: The more endorsements our delegate, East Durthang, has, the larger the weighted delegate vote in the World Assembly is, granting us more influence over international WA affairs. Furthermore, the more endorsements our leadership holds, the more difficult it is for hostile forces to seek to invade or disrupt the stability of our home.

    • Become a Pacifican Vanguard: Nations who endorse our delegate receive the title Pacifican Vanguard, are featured on this list, and are eligible for exclusive rewards, such as custom nation banners.

    Joining the World Assembly is the easiest step you can take in order to participate more in NationStates!

    How do I join the World Assembly?

    Follow the following five simple steps to get started in the World Assembly. If you need help, click on the spoiler sections to reveal screenshots of each step.

    1. Visit: page=un

    2. Click "Apply to Join". You must have an email registered with your account to access this feature.

    3. Go to your affiliated email and click the link provided. If you cannot find it, check your spam folder.



    4. You will be directed to a page where confirmation is required. Click the confirmation button on the page.

    5. When you are in the World Assembly, visit East Durthang's page and find the "Endorse East Durthang" button. Click this. Once that is done, you will have successfully endorsed your Delegate!

    -
    • Please note that the game only allows you to have one nation as a World Assembly member at any given time! NationStates moderation may remove and/or ban your nations from the World Assembly and/or the game for violating this rule.
    • If, for roleplaying reasons, you do not wish to join the World Assembly make a separate nation to use as your World Assembly nation.
    -


    Read dispatch

  • Once you've joined the World Assembly, you can endorse any nation that is also in the World Assembly. It is extremely important for the security of the region that you make sure to endorse our World Assembly Delegate East Durthang.

  • Now that you've endorsed our World Assembly Delegate, you can join our forums and then apply for citizenship in the New Pacific Order. At most, the process will take a few days, and then after that - you're officially a citizen of the New Pacific Order.

    -
    New Pacific Order
    -

    What is Citizenship?

    As a part of the Pacific, you and every other Pacifican have the right to apply for NPO citizenship, and gain access to greater participation within the diverse activities and community of the region.

    Benefits of Becoming a Citizen

    • This will present the opportunity to choose one or more specializations in the region's government and gain access to more engaging aspects of the region and what it has to offer.

    • You will gain access to the internal proceedings of the New Pacific Order and membership in the Body Republic, which allows you to propose changes or new ideas that may aid in the regional direction in the future.

    • Joining the forum leads to the path to the forumside roleplay community as well as the gameside roleplay community.

    • Becoming a Citizen grants you to access our private Discord channels.

    • Citizenship is the first step to becoming an important figure in the region and being able to dictate policy as well as help lead other Pacificans.

    How do I Apply for Citizenship?

    1. LinkRegister an account on the forum. You will need to click the verification link emailed to the address you signed up with.

    2. Go to LinkAccount Settings -> Edit Profile. Enter your nation name and link then press the 'Save' button.

    3. Review our 'LinkCitizenship Application Instructions'. You can do this by clicking the link or by visiting Recipient Desk -> NationStates Applications -> Citizenship Application Instructions.

    4. LinkCreate a new topic in the NationStates Applications forum and fill out the questionnaire from the Citizenship Application Instructions.

    5. Check your application topic periodically and answer the questions asked by our admissions staff.


    Read dispatch

  • The last thing that you need to do to get started is to join our Discord server. It allows you to communicate with all the members of the New Pacific Order, stretching across 3 main branches and other games as well. Since you're a citizen, you'll also get access to the special citizens-only channel too!

    -
    New Pacific Order
    -

    What is Discord?

    Having probably heard about New Pacific Order's Discord server, either from your fellow Pacificans or from simply reading the regional page or dispatches, you might be wondering how to join it. Or not, if you are already a proficient Discord user, simply skip every step until the one where the server link is posted.

    Now, for those unaware, LinkDiscord is a communication app available in browser, PC app or mobile format that allows its users to form large organized communities. These communities are called servers, in most cases, and each one has its own specific organization and set of rules and moderators. The intent of this dispatch is to provide an initial introduction to how to function with Discord and, more particularly, the NPO's server.

    Benefits of Joining Discord

    • The ability to become fully integrated with all opportunities available in The Pacific and make the most out of your citizenship is attained through joining the most active aspect of the region.

    • A chance to help determine the regional direction for the World Assembly votes is also available if you so wish to help dictate our decision for specific proposals, including your own.

    • Discord gives you an easier route to meeting the extant regional leadership, discussing regional affairs, and is necessary for people who aspire to become involved in our government.

    • Inclusion in the full regional experience and introduction to the wider community of the New Pacific Order is available through Discord membership.

    Getting Started with Discord

    The first step would be to make an account in Discord itself. While not necessary to utilize server it is usually recommended due to ease of reusability and practicality. An account is absolutely free and simply unlocks a lot of features that a guest user might not have. Simply go to Linkhttps://discord.com and register an account, preferably with a username that won't breach any NPO rules, and this step should be done. You'll inevitably be prompted to confirm your email, so simply check your inbox.

    With your account registered you now have a few options. You can choose to do one of them, or even all of them. You can open Discord on your browser, download and install the application or download the mobile app. Any of them will work for the purposes of this tutorial, though the PC app is more flexible in terms of functionality (use of one platform does not exclude the use of others).

    LinkClick here to join the NPO Discord server. It is as simple as that after every previous step has been accomplished. Click it and after a prompt to join the server you will be in. Now comes the more specific part.

    Upon joining the server, if you have already applied for citizenship and been accepted (if not, check this dispatch for a guide on how to do it) Linkpost here to request that your account be added to private channels.

    If you have any more questions pertaining to the use of Discord itself, feel free to ask the people within the server for help. We hope your experience within the community is fun and fruitful.


    Read dispatch

Regards,
The New Pacific Order

This is an automated message.

Salutations, Moispolis!

Welcome to the Pacific, the oldest region on NationStates and home of the New Pacific Order for the past 20 years. NationStates can be overwhelming when you first begin (or if you're just coming back!), with a lot of potential ways to play the game and have fun. However, we are more than happy to help you with any queries you might have regarding NationStates and the Pacific. To get started, make sure to read the below list.

  • First things first, join the World Assembly! It's like the United Nations but in NationStates. If you're confused on how to join the World Assembly, this guide should be able to help you out.

  • Once you've joined the World Assembly, you can endorse any nation that is also in the World Assembly. It is extremely important for the security of the region that you make sure to endorse our World Assembly Delegate East Durthang.

  • Now that you've endorsed our World Assembly Delegate, you can join our forums and then apply for citizenship in the New Pacific Order. At most, the process will take a few days, and then after that - you're officially a citizen of the New Pacific Order.

  • The last thing that you need to do to get started is to join our Discord server. It allows you to communicate with all the members of the New Pacific Order, stretching across 3 main branches and other games as well. Since you're a citizen, you'll also get access to the special citizens-only channel too.

Once you've checked everything off the list, you're free to enjoy your time in NationStates as a part of the wider New Pacific Order community. If you want to help out with what we do around here, you can consider Getting Involved - but it is not necessary for having a great time here in the Pacific. If you're not new to NationStates but new to the Pacific, do make sure to still follow the instructions; it helps out a ton!

Regards,
The New Pacific Order

This is an automated message.

Overdosed crackheads is ranked 290,987th in the world and 4,125th in the Pacific for Most Beautiful Environments, with 0.44 pounds of wildlife per square mile.

Salutations, Bubby!

Welcome to the Pacific, the oldest region on NationStates and home of the New Pacific Order for the past 20 years. NationStates can be overwhelming when you first begin (or if you're just coming back!), with a lot of potential ways to play the game and have fun. However, we are more than happy to help you with any queries you might have regarding NationStates and the Pacific. To get started, make sure to read the below list.

  • First things first, join the World Assembly! It's like the United Nations but in NationStates. If you're confused on how to join the World Assembly, this guide should be able to help you out.

  • Once you've joined the World Assembly, you can endorse any nation that is also in the World Assembly. It is extremely important for the security of the region that you make sure to endorse our World Assembly Delegate East Durthang.

  • Now that you've endorsed our World Assembly Delegate, you can join our forums and then apply for citizenship in the New Pacific Order. At most, the process will take a few days, and then after that - you're officially a citizen of the New Pacific Order.

  • The last thing that you need to do to get started is to join our Discord server. It allows you to communicate with all the members of the New Pacific Order, stretching across 3 main branches and other games as well. Since you're a citizen, you'll also get access to the special citizens-only channel too.

Once you've checked everything off the list, you're free to enjoy your time in NationStates as a part of the wider New Pacific Order community. If you want to help out with what we do around here, you can consider Getting Involved - but it is not necessary for having a great time here in the Pacific. If you're not new to NationStates but new to the Pacific, do make sure to still follow the instructions; it helps out a ton!

Regards,
The New Pacific Order

This is an automated message.

hi I'm new how to int o good economy

Rho Ophiuchi is ranked 290,793rd in the world and 4,120th in the Pacific for Most Beautiful Environments, with 1.02 pounds of wildlife per square mile.

Joai wrote:hi I'm new how to int o good economy

Use https://www.mwq.dds.nl/ns/results to help you answer your issues.

Rho Ophiuchi wrote:Rho Ophiuchi is ranked 290,793rd in the world and 4,120th in the Pacific for Most Beautiful Environments, with 1.02 pounds of wildlife per square mile.
Use https://www.mwq.dds.nl/ns/results to help you answer your issues.

that is so poggers I will now proceed to answer solely based on the results without even reading the issue

New Imperial Chancellor Roman Schaslov is planning on invading Freelandianapolis. If it works, they will be reformed into the Protectorate of Freelandianapolis. If not... something bad for Maggelania.

Pathonia wrote:Top part or bottom part?

Top part, sorry

Salutations, FS JiAyir Brown, Issac Bruce, Marshall Faulk, The combined capitalistic states, Tembria!

Welcome to the Pacific, the oldest region on NationStates and home of the New Pacific Order for the past 20 years. NationStates can be overwhelming when you first begin (or if you're just coming back!), with a lot of potential ways to play the game and have fun. However, we are more than happy to help you with any queries you might have regarding NationStates and the Pacific. To get started, make sure to read the below list.

  • First things first, join the World Assembly! It's like the United Nations but in NationStates. If you're confused on how to join the World Assembly, this guide should be able to help you out.

  • Once you've joined the World Assembly, you can endorse any nation that is also in the World Assembly. It is extremely important for the security of the region that you make sure to endorse our World Assembly Delegate East Durthang.

  • Now that you've endorsed our World Assembly Delegate, you can join our forums and then apply for citizenship in the New Pacific Order. At most, the process will take a few days, and then after that - you're officially a citizen of the New Pacific Order.

  • The last thing that you need to do to get started is to join our Discord server. It allows you to communicate with all the members of the New Pacific Order, stretching across 3 main branches and other games as well. Since you're a citizen, you'll also get access to the special citizens-only channel too.

Once you've checked everything off the list, you're free to enjoy your time in NationStates as a part of the wider New Pacific Order community. If you want to help out with what we do around here, you can consider Getting Involved - but it is not necessary for having a great time here in the Pacific. If you're not new to NationStates but new to the Pacific, do make sure to still follow the instructions; it helps out a ton!

Regards,
The New Pacific Order

This is an automated message.

There are hundreds of clans present all throughout Kathartome. There are about 350 clans, of which only about 50 hold land that is more than just a small village. The greatest clans all claim to have originally been founded by descendants of various individuals mentioned in the epic poem and the Xeros.

Context

What Is A Clan?

A clan is like a noble house, but one does not need to be related by blood to be a part of a clan. There will always be a dynasty that rules the clan and many clans have swapped dynasties multiple times. In general, the members of a clan are the ruling family as well as their subjects.

Clans are the owners of their lands and can do anything they want with it. Most of the time though and still in the present day, they all remained as vassals of the Gharkost that gave a levy, tax, and other assorted tribute to the Gharkost. Clans have the authority to rebel against a Gharkost if they believe that the Gharkost is an unworthy ruler.

A clan can also have "sub-clans", an equivalent of what would be called as a cadet branch of a noble house. They can do most of the things a normal clan can do but are usually smaller than their original clan and do not have the right to be represented in any governmental assembly.

If a "sub-clan" is large enough, it can eventually become the dominant clan. The leader of a "sub-clan" can duel the leader of their original clan on the pretense of becoming the leader of the original clan. If they win, the "sub-clan" becomes the dominant clan and the original clan becomes the "sub-clan".

A clan usually consists of three major components. There is often a leader that rules the clan (called a Stotëo, and is the most recognizable aspect of a clan most of the time), a priest, as well as a "speaker" that relays information to the member of each clan. These speakers are essentially diplomats, wisemen, and regents for clans. The priest fulfills the religious responsibilities of the clan, in relation to seeing whether members of the clan do not commit sins, and to officiate any ceremonies. These three can decide how the rest of the clan is structured, what roles are there, and other such things.

These three major roles are the trifecta that these clans build themselves up upon. The largest clans have a wide-reaching hierarchy consisting of these three roles, that contribute to something akin to that of a Byzantine bureaucracy. Larger clans are structured on councils upon councils in charge of every fief that the clan possesses. A council of a village reports to the council of what is essentially a province or duchy, and then that council reports to the head council.

Cities can be divvied up by area to each have their own councils as well. Each council has at least the three main roles followed by any other positions that are deemed necessary. The head council chooses amongst themselves somebody worthy of being called the leader of their clan, which can either be done through a vote or through a duel.

This head council almost always consists of individuals of the same dynasty who repeatedly elect those of their own dynasty. Whereas the succession laws of Gharkosts is always primogeniture, clans are almost always having an elected leader from a singular dynasty. Whenever somebody succeeds in a duel to take leadership of a clan, the head council is filled up again with people of their own dynasty. The lower councils beneath them largely stay the same, because this approach of taking control of a clan is considered legal and non-actionable by most.

This system of councils has proved to be the most effective system of governance in the region for millennia. The drawback to this system is that each lower council remains largely independent and aloof from the authority of the head council and that decisions take a lot of time to be implemented.

This government system most likely originates from tribal wisemen and village elders, that eventually expanded to be the main way to govern. Each clan varies in how it handles this system, sometimes being very authoritative or being very lax. As long as taxes and levies are being provided, the head councils usually didn't care.

Many clans also have an assembly in their capital cities, where representatives from each council (in larger clans, it may only be representatives of the larger councils) can petition the head council, vote on bills, and other such things. This is because while the power of the head council is quite significant, the head council in most clans do not have absolute power for passing laws. The lower councils can vote on laws related to money as well as laws related to the responsibilities and tribute of the lower councils. Except for these privileges, the power of the elected leader is otherwise absolute.

In the modern age, this bureaucracy is now very much accountable for their actions and clans usually act in unison. The mandate of the Gharkost is the most overarching priority and openly ignoring it is a cause worth getting challenged to a duel for. The bureaucracy still remains to be time-intensive, however, as only orders of the Gharkost are done with any real pace. Orders of clan head councils will have arguments and discussions that can go on for years.

Previous Governments

Medieval Administration

The clans in the pre-modern period were essentially feudal lords that held complete say over their land and resources. Every clan must swear fealty to the Gharkost, whoever it may be, assuming that they are not a sinner or a bad ruler in some other way shape or form. However, the extent of how much the reigning Gharkost wanted to exert power varied. Some let the clans do whatever they want, whereas others maintained an iron grip on them. A loose central control over the clans is considered one of the main reasons for the Hyrellian invasion.

Hyrell

After the Hyrellian invasion, the government that took over was a fairly liberal constitutional monarchy. However, it continuously siphoned resources from the clans and did not really do much to develop them. This Hyrellian monarchy tried hard to integrate itself within the Kathartomari, trying to gain their trust and ensure stability. While not the best for the Kathartomari, it was not exactly the worst.

The worst was when a dictator called Alexhandler Khalon Hyrell took over the nation. He spread the belief that he was the reincarnation of a deity and therefore everyone should worship him. Over his some 40 years of rule, he nearly completely erased the Kathartomari identity to replace it with Hyrellians. The Hyrellians went from some 20% of the population to 40% during his reign. His totalitarian policies eventually led to him ending up fighting a war, a time for partisan groups to seize control and organize an active insurgency.

The Republicet

Following the Kathartomari rebellion (known as tur-Revalutson or the-Revolution) that deposed Alexhandler Khalon Hyrell's tyrannical government and the disappearance of the Kerkoste, many of the clans went their own separate ways. However, a minor family within the Stratao clan had much greater ambitions. They challenged the ruling Stratao rulers and won, gaining control by law.

Inspired by the model followed by many nations on the world stage, this family created an egalitarian Kathartomari republic. It was a parliamentary democracy wherein the legislators were elected from within member clans. This fledgling republic found only a few members, with the only other major clan joining in being the Ghotern clan.

In any other scenario, the Republicet would have gathered steam and have procured the membership of all clans. However, the nation of Kathol rift had sponsored a cultural resurgence of the clans and thus began the end of the Republicet as a viable option for a Kathartomari nation.

The Federaṣi Corakorinja

The Federaṣi Corakorinja was an interim government formed by Gharkost Sero when he ascended to the throne in order to consolidate his position and get his bearings. It lasted for a few months before a restoration to the current system with all clans swearing fealty to the Gharkost. Extensive lobbying was conducted by the clans to expedite this process, to avoid losing all of their power.

Using his unlimited authority, Gharkost Sero funneled billions of verusâ into media and propaganda houses that in turn spread favourable news about Sero and brewed Kathartomari-first sentiments, moulding a populace into a vehicle of political gain. Doing this allowed for Gharkost Sero to gain leverage over clan leaders. While clan leaders did lobby for a return to the feudal system, Sero granting it was a move only to gain the support of even more Kathartomari.

While media is still largely independent, this focus on creating popular support means that anything that seems remotely against the government gets boycotted and declared by common people that it is "against the nation's unity".

Honourbound Political Thought

Kathartomari Nationalism

In the pre-modern era, allegiances were usually to both an individual's clan and the Gharkost. There was no allegiance to the idea of a Kathartomari nation. This was not much of a problem prior to the Hyrellian invasion, but it did become one after the invasion. An insurgency only concerned with one clan, or one person could not actually free the Kathartomari from Hyrellian oppression.

Thus, the idea of Kathartomari nationalism began to form. Allegiances to the nation would be foremost, only then followed by the Gharkost or clan. However, while partisans now agreed with the idea of a unified Kathartomari nation, they were still disunited politically. Many insurgent groups found themselves with wildly varying political ideologies across the political spectrum. This was an issue that was seemingly resolved by the last decade of the Hyrellian regime.

Perhaps the greatest failure of Kathartomari nationalism was the ignorance of Hyrellians in a post-revolution state. Not many thought much about the life of Hyrellians in a post-revolution state. In the modern day, the Hyrellians are in a limbo. While being the largest minority in the nation with some 40% of the population being Hyrellian, they are not really considered as citizens of the nation. The Hyrellians also have no political representation for them. In time, it is clear that this will become a major point of contention between Kathartomari political organizations and government.

The Red Revolutions and an Introduction to Arenism

The red revolutions of Wubdich and Strala were the greatest inspirations for Kathartomari revolutionaries due to their relative proximity. Communist thought and philosophy quickly became a favourite of partisans and insurgents as they sought for political ideas that would be an effective government for a post-revolution society.

The basic tenets of communism called for the abolishment of the class system and for power to go to the workers. Yaist thought under Strala modified these tenets to suit the agrarian Stralan society. Similarly, Kathartomari thought they too could modify these tenets to serve the Kathartomari people best.

The port city of Irotara was where the ideologies of Arenism and Harākemism first took root. Irotara was a largely self-administered territory that nominally swore fealty to the Hyrellian government, but eventually Alexhandler Khalon Hyrell tried to exterminate the clan and seize its territory. The reason for Alexhandler Khalon Hyrell's decision to do so was because Irotara was an intellectual hub for educated Kathartomari formulating dissidence against him.

Harākemism (harākem being 'crimson') is largely an economic theory that takes influence from communism. While outside of the scope of this dispatch, Harākemism usually signifies that the government plays an important role in influencing and directing the free-market economy. In the modern day, it also refers to a type of command economy wherein there is not much government bureaucracy in the activities of state-owned corporation, and they compete with each other as in the free market.

Arenism is the political thought that elaborated on the political and administrative execution of Harākemism within a state. Construed by the revolutionary Aren Vāl (who was killed when Alexhandler Khalon Hyrell seized Irotara), Arenism is a rather moderate ideology that does not lean towards the far-right or far-left. Thanks to this trait, it secured support from nearly all revolutionary groups as a unifying ideology and even the current government under Gharkost Sero considers itself Arenist-Harākemist.

Arenism

It is important to note that Arenism, and more broadly Arenism-Harākemism, cannot really be considered a communist ideology. It strays far from communist political thought and could be considered as more akin to social parliamentary democracy or constitutional aristocracy.

The most important differentiator between Arenism and regular communism is that it keeps the clan structure intact. Each clan holds onto its fief and retains some power. In essence, it draws out a federation of clans held together by a central authority. During Aren Vāl's life, he did not go into much detail about the central authority. He described that the central authority could either be led by an elected official or some sort of constitutional monarch.

What he did specify is that in an Arenist government, there would be an assembly of representatives from each clan who would be able to vote on decisions and propose laws. Every representative would be picked for the job through elections where each local clan council had one vote. The candidates for this election would be anybody who is a part of the local clan councils, which adds even more democratic processes into the administration of clans. This allows the ability for political parties to be organized. Assuming that the central authority was led by an elected official, the assembly of representatives would vote one amongst themselves to become said elected official. Otherwise, if the central authority was led by a person akin to a monarch, the representatives would be able to have checks and balances on their power.

Aren Vāl was planning to release a comprehensive document of this ideology but was killed before he could. Thus, Arenism in the modern day is simply an interpretation of his sayings and ideas. Ultimately, Arenism played the role of helping to carry out a unified revolution that did not get bogged down by political differences.

Modern Governance

Arenism is the fundamental base for modern governance in the clans. The United Clans are governed by a strong central authority, known as the federal authority, internally. The central authority is officially under Gharkost Sero. The central authority largely lets the clans administer themselves, but whenever it feels that the clan rule is no longer adequate, it is more than capable of taking control. The central authority manages the economy and most major responsibilities (such as the military, education, and healthcare).

Each clan has its own central bureau wherein all administration on the behalf of the central authority is conducted, which is usually located in the capital city of the clan. Smaller clans are sometimes clubbed together under one bureau to reduce administrative costs as each bureau employs hundreds or even thousands of civil servants, clerks, and support staff.

The representatives of each clan gather in an assembly known as the huclāfelm (lit. hall-clan-listening), with each representative known as a honëd (lit. caller). The honëdâ have the ability to propose laws, and therefore are a legislature body. There is no upper or lower house in the United Clans, therefore we can see that the United Clans has a unicameral legislature.

There are 233 honëdâ in the huclāfelm for the current year. While there are ~350 clans in total, many are unlanded or do not meet the land requirement to be eligible to have a seat. The exception to this rule is the hūnamatâ clans who were given very small parcels of land so that they could become eligible and be represented. The below image shows the current allegiances of all honëdâ.

Allegiance

Number of Seats

Loyalist Supporters ---

102

Republican Opposition ---

47

Communist Opposition ---

46

Pragmatists ---

38

It is important to note that the allegiance of each honëd is not set in stone. Their decisions may vary, but in general the above image can be used as a rule of thumb to figure out which factions within the clans hold most of the power. This is especially true for pragmatist honëdâ who will almost exclusively vote according to the benefit they receive from doing so.

Read dispatch

I added two new big sections.

«12. . .44,55344,55444,55544,556

Advertisement