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The Rodaves wrote:In my previous region we unironically did a non-canon Hetalia parody roleplaying as our nations as high school students.

Please god no

Just out of curiosity did TWI ever experienced something similar to the black plague through out it's history?

Ostellan wrote:Just out of curiosity did TWI ever experienced something similar to the black plague through out it's history?

as far as im aware there's no pandemic which is canon, however there was an epidemic back in 2017ish that is now not a part of TWI lore owing to the key nations inolved with it leaving.

that aside, i think it'd be unusual not to have some sort of plague in our history in some form or scope

The Rodaves wrote:In my previous region we unironically did a non-canon Hetalia parody roleplaying as our nations as high school students.

That would definitely be entertaining if nothing else

Aeteros wrote:That would definitely be entertaining if nothing else

im sure the mods would be too

The Rodaves wrote:In my previous region we unironically did a non-canon Hetalia parody roleplaying as our nations as high school students.

No no no no no no no

Anyone know a good website to make a chart?

Aeriqatia wrote:Anyone know a good website to make a chart?

chart for...?

The Canuerines wrote:chart for...?

I think he might mean "map"

Nhoor wrote:I think he might mean "map"

wow people call maps charts?

The Canuerines wrote:wow people call maps charts?

It's carte in French, Karte in German, etc, so chart is a false friend to some people.

Nhoor wrote:It's carte in French, Karte in German, etc, so chart is a false friend to some people.

Hence the name ''cartography''

Laeden wrote:Hence the name ''cartography''

It's all Greek to me ^_^

Aeriqatia wrote:Anyone know a good website to make a chart?

google sheets never fails if you mean chart

paint.net which I think is a free app is a good enough option for maps

said

Aeriqatia wrote:Anyone know a good website to make a chart?

Any digital art app is good for making maps but some are more simple and easy to use like the above

Half the people on the Eterna Sea just vanished off the map :o

Esterazdravo wrote:Half the people on the Eterna Sea just vanished off the map :o

I just noticed that to

East Lankia wrote:I just noticed that to

I also just realised that I joined the region when it had just under 200 nations in April of this year :o

Hi I just joined this game and then this region, so here's the answer to the three questions:
the telegram
Space and geography
a centralist free country, but somehow I became leftist. Oh well

Brogaris wrote:Hi I just joined this game and then this region, so here's the answer to the three questions:
the telegram
Space and geography
a centralist free country, but somehow I became leftist. Oh well

Hello welcome I'm going to point you to the welcome telegram. And about your nation, the nation states things don't count for role play in this region you can make whatever country you want(as long as its somewhat realistic).

Welcome!

LinkHello there. Thanks for joining the Western Isles!

You must be wondering what you can do here and how, what is expected of you and how to start role-playing... I'll try to answer these questions in this dispatch.

First of all, if you haven't done so already - go ahead and introduce yourself on our regional message board (RMB). You can post things like what country you're from, if you're new to NationStates or to role-playing (RP), what kind of a nation you want to create, and anything else you'd like to share.

About the Region

Where do we communicate?

  • IC communication (in-character, meaning role-playing) is done on the NationStates forums

  • OOC communication (out-of-character, from general chatting to world-building) is done on the RMB and the forums

  • Telegrams are usually OOC

We don't have offsite forums, but there's a "mostly unofficial" Discord Linkchat.

How does this region work?

We use the NationStates platform to create fun and interesting stories, about our nations, peoples, and leaders. We usually discuss ideas and plan RPs on the RMB and in OOC forum threads, and then co-write them as RPs, news, accounts, information, and history in dispatches and IC threads.

We have a democratically elected government (you can run for office) in-charge of several aspects of the region:

  • Facilitating RP and promoting world-building and cooperation in the region

  • Managing the region in terms of regional rules and standards

  • Recruiting new players and managing our embassies with other regions

For more information, you can read through the following dispatches when you get a chance:

  • The Constitution - It details the responsibilities of the various government officers and the Founder, as well as the processes of legislation and elections in the region. Of course, there's no need to remember it all, but it's there if you need it.

  • The Regional Rules and Conduct - That's just... The rules. You know, don't be a jerk to others, don't spam the RMB, and so on. The map rules are also there, but we'll get to that in a minute.

  • The Monthly Report dispatch - Contains current and updating information about the region (recent stats of the region, weekly updates, important daily events, etc.).

This is confusing... Can anyone help?

Of course, most of us can. If you still have questions, you can do either of the following:

  • Post a question on the RMB; you'll likely get an answer not long after.

  • Send a personal TG to any of the officers (listed in the WFE) or to an active member

Your address for questions regarding specific RP rules is the Sec. of RP (Roendavar). Feel free to tag him in your RMB post or to TG him.

About Role-Playing in the Region

How do I get a spot on the map?

Our regional map is the basis of our RP, and it is therefore reserved for nations who actively engage in RP or plan to do so.

To be added to the map, send Ainslie a telegram with answers to several simple questions - they are listed under "Map Rules" in the Regional Rules and Conduct dispatch.

How do I develop my nation?

Here in this region we don't use NationStates stats at all. Population, economic status, main industries, defense budget - All of those things are up to you, the player, to decide! Make factbooks or dispatches describing your nation's culture, history, religion, government, economy, climate, military, science, industries, people, corporations, trade deals, and anything else you can think of.

Are there limitations?

RP in this region is based on realism and modern-technology, so keep your nation in those limits. There are a few other guidelines we have in place to keep things balanced, for example:

Other than that - the limit is your own creativity. Feel free to look around and read other nations' factbooks and dispatches for ideas. See for example:

Take some time to look around, get to know the other players and the region as a whole, and develop your nation. I recommend doing that before getting into RP.

Alright, what now? Where do I RP?

You can get to the region's ongoing RPs and events in either of the following ways:

  • Through the "Ongoing Events and Perpetual RPs" in the region's World Factbook Entry

  • Through Ainslie's RP Directory, which contains the region's RPs, alliances, and collaboration threads

As a start, I recommend reading the recent posts in the regional news thread and posting some of your own, before moving on to more complex RPs. This would allow players of the region to get acquainted with your nation and your style.

NS is full of useful guides on RPing and writing. This one, for example, is short and to the point. This has all the NSCodes. This thread explains about RPing warfare. There are many more RP guides and tip dispatches or threads around the site - feel free to explore and learn more about RPing.

For any question on the region (or not), feel free to ask on the RMB or to any of the active members.


Read factbook

Domanania wrote:As the freedom loving american, i have a question.

What are the laws in your country regarding ownership of firearms?

This prompted me to finally turn my notes into a dispatch.

The Three Guarantees include a social guarantee of food for citizens of Ioudaia. This includes both the right to feed oneself, by growing, hunting, or catching one's own food, as well as the right to equipment to do the job. The right to hunt explicitly lists rifles and shotguns as tools for the job; adult citizens are entitled to their choice of one of the two, with subsidies for the poor. A small amount of ammunition is also provided for those who can't afford it.

Gun Law

Almost immediately after the guarantee became part of the 1912 constitution, hunters, legal scholars, and public safety advocates began to ask what was a hunting weapon. A popular assembly was convened to study the question, and with the advice of experts, they determined that firearms with automatic and then-new semi-automatic actions were military arms, not hunting weapons. All other actions were permitted. This decision, once ratified by the populace, was added to constitution in 1919, with the proviso that the question be revisited every 60 years to account for further developments in firearms.

The 1979 hunting weapon popular assembly left the previous decision largely in place, though they limited the caliber of hunting rifles to 9 mm, and the bore of shotguns to 12-gauge. Ioudaia uses the foreign "gauge" system for measuring shotgun bore due to its popularity in countries formerly colonized by European nations, and thus the wide availability of shotguns and ammunition using that system.

Hunting guns are otherwise lightly regulated. The only adult citizens banned from possessing them are criminals convicted of violent crimes and people judged to pose a danger to themselves or others by reason of mental disorder. The minimum age to possess or use break-open guns is 15; it's 18 for other actions. Nearly all autonomous cities ban firing hunting weapons outdoors except in designated areas; some require them to be carried in locked cases as well.

By contrast, pistols are all but illegal for private citizens. There is no right to possess them, and they are almost completely the province of police and military forces. Pistols are found in civilian hands only at licensed pistol ranges, and they are restricted to calibers under 7 mm. The manufacture, importation, and transportation of sidearms and their ammunition is tightly controlled by the national government. They are contraband in most autonomous cities and their possession by civilians is considered proof of criminal intent. Pistol ranges are therefore usually found in smaller cities and in rural areas. However, Ornemion has a number of pistol ranges within the city, and Areme has two.

Hunting and Hunting Culture

As a result of hunting weapons being widely available, Ioudaia's traditional hunting culture endures. In Ioudaia's poorer areas, Palmassia, Sahel Tufani, and the adjacent areas of Jolgeh Asvat, subsistence hunting remains a viable way to feed a oneself or a family.

In much of western Ioudaia, through Palmassia, and everything south of Araxia, upland game birds form the basis for seasonal delicacies, many very fancy. Before the development of firearms, these dishes were the food of the wealthy, who could afford to send out hunters to catch them favorite game birds. But as hunting became easier and less expensive, they became treats of the upper middle class and finally now the middle class.

Venison and other game meats are seasonal foods in places, even in areas wealthy enough that subsistence hunting is unnecessary. Thinly sliced, smoked, and seasoned game meats remain a common fancy early winter food throughout the northwest and center of the country, even in urban areas.

Trophy hunting is much rarer than hunting for food. Ioudaia's premier trophy animal, the Euchalsidarian leopard is also the national symbol, and is protected as an endangered species. Leopard hunting permits are very rarely issued – the last one was awarded by lottery in 2011 – because they require boom populations in the leopards, which follow population booms in their prey species. During the leopards' boom years, competition for territory is intense, and many young leopards are killed fighting with older, established leopards. So, permitting a tiny hunt does nothing to affect the overall final population size.

Hunting the Doman lion is entirely forbidden, because it has only a tiny population. Ioudaia's only other large predator, the Euchalsidarian wolf – actually a feral, wolf-like dog brought by the earliest settlers – is a challenge to hunt, as its primary ranges are in the country's forest and mountains. Hunting them is a sport only for the best hunters, due to the difficult terrain and the animal's speed and stealth. Every decade or so, packs of wolves "get even", killing an unwary or unlucky hunter.

Hunting large herbivores for trophies is more common, but the largest populations are in Ioudaia's national parks and wildlife preserves. The former have short hunting seasons with low bag limits; the latter prohibit hunting entirely. Hunting exotic birds for trophies is more unusual, but similar restrictions apply, though the bag limit is usually one per hunter per season.

Gun Sports

Gun sports have a dedicated following in Ioudaia. Despite being played by far fewer people than team sports or the various sorts of races, almost 100,000 adults participate in shooting sports each year. The most common of the shooting sports are hunting-like or hunting-practice sports: skeet, trap, and precision riflery. There is, of course, some overlap in these sports with hunters, either showing off their skills or honing them in the off season. But there are many people who practice them without going hunting.

Air gun sports are the next most popular, possibly because air guns aren't firearms, and are easier to own and train with. These sports include precision air rifle and air pistol shooting, and skirmishing sports such as paintball. The largest air gun sports groups are found in Sympoleis, but smaller groups exist throughout the country.

Pistol sports are the rarest because pistols are barely tolerated in Ioudaia. Nevertheless, there's a large group of precision pistol shooters in Ornemion, generally estimated at 4,000 to 5,000 shooters. A smaller pair of pistol clubs are based in Areme, associated with each of the city's pistol ranges. Total participation is around 700 shooters each year.

Read dispatch

Domanania wrote:In Domanania, those serving in the reserves are permitted to own a rifle and a pistol. everyone else is allowed to purchase a manual action (bolt or pump) rifle, shotgun, or a pistol only for sport or home defense. Semi-Automatics are only permitted for sporting events or pistols. However, there are no permitted open or concealed carry laws, so carrying one without it being in a sealed protective case is illegal.

Wonderful: we'll have Glock 9's being smuggled south across our mutual border. Time to step up border enforceforcement.

hello!

Vertia wrote:hello!

Hello welcome

bG.16, my beloved...


Víkingur bG.16 Vampíru

bG.16 Vampíru

Role

Tilt-Rotor Utility Aircraft


Place of Origin

Norrs

SERVICE HISTORY

Introduction

13 June 2017


Status

In Service


Primary Users

Commonwealth Army
Commonwealth Navy Fleet Air Arm

PRODUCTION HISTORY

Manufacturer

Víkingur


First Flight

19 March 2000


Unit Cost

US$30 million for bG.16A


Produced

2016 — Present


Variants

V1520B
bG.16A
bÁ.16
bS.16B
(b)G1V / B1V
see Variants


The Víkingur bG.16 Vampíru is a tiltrotor utility aircraft developed by Víkingur for the RCA. It is designed as a multi-mission utility vertical takeoff and landing (VTOL) aircraft with short takeoff and landing (STOL) capabilities. An additional navalized variant was developed for the Commonwealth Navy's Fleet Air Arm, the (b)G1V Geirfugl.

The Vampíru was developed in response to the need for a faster utility aircraft in both the Army and Fleet Air Arm, particularly after the fielding of tiltrotors by the Alteran Air Force and Navy. The tiltrotor design was meant to match the Ministry of Defense (MoD)'s requirements for a long-range, high-speed aircraft capable of vertical landing. The prototype, V.1520B, first flew on 19 March 2000 and began flight testing and design alterations due to the complexity and difficulty of being Víkingur's first tiltorotr aircraft.

The Commonwealth Army Air Corps began crew training for the V.1520B in 2010 and fielded it in 2017, where it supplemented and then replaced the Dahl ŢG.20. The Commonwealth Navy Fleet Air Arm then began fielding a variant of the bG.16, the (b)G1V Geirfugl, for use on its carrier. The (b)G1V is planned to be replaced by the B2V Hrimfaxi.

Design


The bG.16 is designed for a cruising speed of 280 knots (520 km/h), a top speed of 300 knots (556 km/h), a range of 2,000 nmi (3,704 km), and an effective combat range of 500 to 800 nmi (930 to 1,480 km). Maximum takeoff weight is around 14,000 kg. A major departure from traditional tiltrotors of Altera and other nations, the bG.16's rotors and drive shafts tilt independent of the engines, which remain fixed. Additionally, a driveshaft runs through the wing to connect both engines, allowing operation of both rotors only one engine operational. The bG.16 utilizes retractable landing gear, a triple-redundant Fly-by-Wire system, and a V-tail configuration. The bG.16 has a crew of four and is capable of transporting up to 14 troops. Cargo hooks allow it to have a lift capacity of 4,500 kg while flying at a speed of 150 knots (280 km/h). The wings have sufficient clearance as to allow troops to easily egress out of the side doors and for the gunners to have wide fields of fire.

Like the Blackhawk, the bG.16 is designed as a utility aircraft first and foremost, but has modifications and variants that allow it to carry considerable weapon payloads.

The bG.16 prototype, the V.1520B, is powered by two Merki HT.7000 turboshaft engines. The V-tail structure and ruddervators, manufactured by NFHF, will provide higher levers and maneuverability and control, and will be made of a combination of metals and composites. Special emphasis had been made on using composites to reduce the weight of the bG.16 in comparison to aircraft like the VT-15. Honeycomb-sandwiched composites have been used extensively in skins and ribs with carbon cores for larger and lighter parts. As the bG.16 has lower disk loading in comparison to the VT-15, it is expected to have better hover efficiency. Additionally, the lower disc loading allows it to perform an autorotation, much like its similarly sized cousin, the B2V.

Variants


V1520B Prototype

V1520B is the in-house name for the bG.16's platform, as well as the general name for the prototype series of the bG.16. Only 4 were built, (Nicknames Hrímfax, Skínafax, Gullnafax, and Hálka) which served as the testbed for the later bG.16 designs.

bG.16

The bG.16 ("VTOL Utility model 16") is the primary variant of the Vampíru series tiltrotor. They serve a similar purpose to the UH-60 Blackhawk or UH-1H Huey utility helicopters, having similar mission parameters, and more. The bG.16B is also considered the same as the bG.16A, with the only major difference being the inclusion of a more potent armament.

Sub-Variants

  • bÁ.16 Pit Viper — Attack variant of the bG.16. Features a triple-barrel 30 mm rotary cannon as well as mounts for guided ordnance in pods located on either side of the fuselage, occupying the space that would otherwise be occupied by a troop compartment on the bG.16.

  • bS.16B — "Special Mission" variant. It includes a weapon rack similar to those found on the MH series of blackhawk, along with the necessary integrated firing systems.

(b)G1V / B1V

The B1V, formerly called the (b)G1V up until 2020, is the naval variant of the bG.16A. It allows the blade of the aircraft's rotors to fold up into a storage position, allowing the aircraft to be more easily stored. Additionally, the drive shaft connecting the two wings features a quick disconnect point halfway between the engine and the center of the aircraft, allowing it to be disconnected and for the wings to be folded. The B1V features two sub-variants, the B1V-1 and B1V-2, utility and Anti-Submarine Warfare respectively.

Sub-Variants

  • B1V-1 — Standard utility variant of the B1V.

  • B1V-2 — Anti-Submarine Warfare / Maritime Patrol variant of the B1V. It replaces the troop compartment with equipment for sonar dips and air-launched torpedoes. The B1V-2's two torpedo hardpoints can be replaced with Anti-Ship Missiles such as the Harpoon or NFHF Naval Strike Missile.

Specifications


V1520B Variants

Model

bG.16

bÁ.16

bS.16B

B1V-1

B1V-2

Cockpit Crew

Two

Add. Crew

Two

— —

Two

One

Capacity

Fourteen

— —

Fourteen

— —

Length

15.4 m

Height

7 m

Wingspan

24.93 m

Typical Cruise

280 kn

Powerplant

2 x Merki HT.7000 turboshaft

Max. Thrust

14,000 hp (7,000 each)

Propeller Diameter

10.7 m

Ferry Range

2,100 nmi

Combat Range

500—800 nmi

Armament

2 x VB.60 machine gun on door mounts

1 x Fs.12 tri-barrel 30 mm rotary cannon
4 x ordnance pylon on 2 x wing mount

2 x VB.60 machine gun on door mounts
2 x quad mount

2 x VB.60 machine gun on door mounts

2 x root mount on fuselage for air-launched torpedo or AShM

Operators


  • Commonwealth Army — Norrs (bG.16A / bÁ.16 / bS.16B)

  • Commonwealth Navy Fleet Air Arm — Norrs (B1V-1 / B1V-2)

Liveries


V1520B Variants


Víkingur bG.16A of Norrs Commonwealth Army Air Corps


Víkingur bÁ.16 of Norrs Commonwealth Army Air Corps


Víkingur bS.16A of Norrs Commonwealth Army Air Corps


Víkingur B1V-1 of Norrs Commonwealth Navy Fleet Air Arm


Víkingur B1V-2 of Norrs Commonwealth Navy Fleet Air Arm


Credit to Yuri Hunter & GlassOfGun for uploading the V-280 Valor to shipbucket, the base of which was used to make the bG.16s.

Read dispatch

Ioudaia wrote:This prompted me to finally turn my notes into a dispatch.

The Three Guarantees include a social guarantee of food for citizens of Ioudaia. This includes both the right to feed oneself, by growing, hunting, or catching one's own food, as well as the right to equipment to do the job. The right to hunt explicitly lists rifles and shotguns as tools for the job; adult citizens are entitled to their choice of one of the two, with subsidies for the poor. A small amount of ammunition is also provided for those who can't afford it.

Gun Law

Almost immediately after the guarantee became part of the 1912 constitution, hunters, legal scholars, and public safety advocates began to ask what was a hunting weapon. A popular assembly was convened to study the question, and with the advice of experts, they determined that firearms with automatic and then-new semi-automatic actions were military arms, not hunting weapons. All other actions were permitted. This decision, once ratified by the populace, was added to constitution in 1919, with the proviso that the question be revisited every 60 years to account for further developments in firearms.

The 1979 hunting weapon popular assembly left the previous decision largely in place, though they limited the caliber of hunting rifles to 9 mm, and the bore of shotguns to 12-gauge. Ioudaia uses the foreign "gauge" system for measuring shotgun bore due to its popularity in countries formerly colonized by European nations, and thus the wide availability of shotguns and ammunition using that system.

Hunting guns are otherwise lightly regulated. The only adult citizens banned from possessing them are criminals convicted of violent crimes and people judged to pose a danger to themselves or others by reason of mental disorder. The minimum age to possess or use break-open guns is 15; it's 18 for other actions. Nearly all autonomous cities ban firing hunting weapons outdoors except in designated areas; some require them to be carried in locked cases as well.

By contrast, pistols are all but illegal for private citizens. There is no right to possess them, and they are almost completely the province of police and military forces. Pistols are found in civilian hands only at licensed pistol ranges, and they are restricted to calibers under 7 mm. The manufacture, importation, and transportation of sidearms and their ammunition is tightly controlled by the national government. They are contraband in most autonomous cities and their possession by civilians is considered proof of criminal intent. Pistol ranges are therefore usually found in smaller cities and in rural areas. However, Ornemion has a number of pistol ranges within the city, and Areme has two.

Hunting and Hunting Culture

As a result of hunting weapons being widely available, Ioudaia's traditional hunting culture endures. In Ioudaia's poorer areas, Palmassia, Sahel Tufani, and the adjacent areas of Jolgeh Asvat, subsistence hunting remains a viable way to feed a oneself or a family.

In much of western Ioudaia, through Palmassia, and everything south of Araxia, upland game birds form the basis for seasonal delicacies, many very fancy. Before the development of firearms, these dishes were the food of the wealthy, who could afford to send out hunters to catch them favorite game birds. But as hunting became easier and less expensive, they became treats of the upper middle class and finally now the middle class.

Venison and other game meats are seasonal foods in places, even in areas wealthy enough that subsistence hunting is unnecessary. Thinly sliced, smoked, and seasoned game meats remain a common fancy early winter food throughout the northwest and center of the country, even in urban areas.

Trophy hunting is much rarer than hunting for food. Ioudaia's premier trophy animal, the Euchalsidarian leopard is also the national symbol, and is protected as an endangered species. Leopard hunting permits are very rarely issued – the last one was awarded by lottery in 2011 – because they require boom populations in the leopards, which follow population booms in their prey species. During the leopards' boom years, competition for territory is intense, and many young leopards are killed fighting with older, established leopards. So, permitting a tiny hunt does nothing to affect the overall final population size.

Hunting the Doman lion is entirely forbidden, because it has only a tiny population. Ioudaia's only other large predator, the Euchalsidarian wolf – actually a feral, wolf-like dog brought by the earliest settlers – is a challenge to hunt, as its primary ranges are in the country's forest and mountains. Hunting them is a sport only for the best hunters, due to the difficult terrain and the animal's speed and stealth. Every decade or so, packs of wolves "get even", killing an unwary or unlucky hunter.

Hunting large herbivores for trophies is more common, but the largest populations are in Ioudaia's national parks and wildlife preserves. The former have short hunting seasons with low bag limits; the latter prohibit hunting entirely. Hunting exotic birds for trophies is more unusual, but similar restrictions apply, though the bag limit is usually one per hunter per season.

Gun Sports

Gun sports have a dedicated following in Ioudaia. Despite being played by far fewer people than team sports or the various sorts of races, almost 100,000 adults participate in shooting sports each year. The most common of the shooting sports are hunting-like or hunting-practice sports: skeet, trap, and precision riflery. There is, of course, some overlap in these sports with hunters, either showing off their skills or honing them in the off season. But there are many people who practice them without going hunting.

Air gun sports are the next most popular, possibly because air guns aren't firearms, and are easier to own and train with. These sports include precision air rifle and air pistol shooting, and skirmishing sports such as paintball. The largest air gun sports groups are found in Sympoleis, but smaller groups exist throughout the country.

Pistol sports are the rarest because pistols are barely tolerated in Ioudaia. Nevertheless, there's a large group of precision pistol shooters in Ornemion, generally estimated at 4,000 to 5,000 shooters. A smaller pair of pistol clubs are based in Areme, associated with each of the city's pistol ranges. Total participation is around 700 shooters each year.

Read dispatch

Wonderful: we'll have Glock 9's being smuggled south across our mutual border. Time to step up border enforceforcement.

Looks good but you need to make a couple of changes. 9mm is a pistol round and the most common size for a rifle is 7.62mm. Are these maximum size? In the US the most common rifle rounds are .22 caliber, 223 caliber (5.56 NATO), 243 caliber, 270 caliber, 7mm, 300 caliber, 308 (7.62 x 51 NATO), 30-06 (7.62 x 54). Shotguns are .410 bore, 28 gauge, 20 gauge, 16 gauge, and 12 gauge. Pistols .22 caliber, then a slew of approximately 9mm: 38 Special, .357 magnum, 380, 9mm, then you have 40 caliber, 44 magnum, 45 caliber. The only 7.62 mm pistol I know of is the Russian 7.62mm x 25. This doesn’t include Russian or European size ammo. Or the many new 6.5mm rounds or primitive weapons which normally had between 40caliber and 60caliber bores.

«12. . .23,68623,68723,68823,68923,69023,69123,692. . .23,81823,819»

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