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«12. . .10,27910,28010,28110,28210,28310,28410,285. . .11,51311,514»

Happy chile independence day!!

Eastland of the east, Alski, The Galactic American Imperium, Harjanika, and 2 othersRaskana, and Tramolvalnia

Zebastani wrote:Happy chile independence day!!

That's a lot of international holidays.

Eastland of the east, Alski, The Galactic American Imperium, Harjanika, and 1 otherTramolvalnia

Vicim wrote:That's a lot of international holidays.

loads of them are in September

Eastland of the east, Alski, The Galactic American Imperium, Vicim, and 2 othersHarjanika, and Tramolvalnia

Nohi wrote:My economy is falling apart! I'm 95% in the world and 97% in XKI! What should I do?!

Read this. It explains the mechanics behind the NS economy:
https://10000islands.proboards.com/thread/38843/improve-economy
Short answer: if you don't want to change your policies, subsidize, subsidize and then subsidize some more.

Tzuland, Eastland of the east, Alski, The Galactic American Imperium, and 1 otherHarjanika

Louga Yugosu Treakliyr Lesuva Injimans Fiiibustra Holy caste donnia Nationwide iberia Hugoslavija Vestyria Aryas sopen Erikiam Tallith Ankatoprak Safiyahville Welcome to our shores and i hope you like it here :)

This is RMB and you can leave messages to your fellow region mates in here. Just don't double post, spam and be nice others etc common sense rules :) RMB etiquette and helpful guide to get you started can be found here

10000 Islands Regional Message Board Etiquette

The RMB (or Regional Message Board) is the common property of everyone in 10000 Islands. When posting on it, please observe these rules:

1. The RMB (or Regional Message Board) is the common property of everyone in 10000 Islands, and posts on the RMB should be PG-13 in nature and relevant to the wider community whenever possible. The XKI RMB is not a chat-board of the sort that appears as a quick moving sidebar on many games, or on YouTube channels, etc. The XKI RMB is designed for substantive posts and community discussions, government announcements, nation introductions and updates, and is an area where nations may ask questions and get answers relating to the game.

The RMB should not be monopolized by a few, for extended conversations, to the exclusion of everyone else. This sort of one-on-one chatting should be moved to the regional Discord server or conducted using the NationStates telegram feature.

2. Racist, homophobic, or generally intolerant comments directed at another group or individual, be they political or social in nature, are not acceptable in the RMB. This applies to everyone, regardless of political stripe or perspective.

NationStates is a political game, and political conversations in the RMB are frequent. If you disagree with someone, make your case by presenting a different set of ideas, not by attacking the individual with whom you don't agree. Flaming and trolling (posts designed specifically to incite controversy, bait others, or create negative discourse) are also expressly forbidden forms of posting.

3. Roleplay is not permitted in the 10000 Islands RMB

Occasionally posting in-character (from the perspective of your nation's leader), presenting IC updates from your nation, or posting national factbooks, is permitted and encouraged in the XKI RMB.

However, when in-character exchanges occur between two or more people, this moves into the realm of roleplay, which is not permitted in the XKI RMB. If you wish to proceed with an in-character exchange with another nation or nations, please move the conversation to the A Taco Archipelago RMB or A Taco Fantasy RMB, which exists solely for the purpose of RMB RP activities.

4. Spamming, filler posts, obscene language, and multi-posting are not permitted

Spamming will include any nonsense posts or posts that contribute nothing to the regional conversation or the discussion at hand. Posting for the sake of posting or for attention, gibberish, posting in all caps or using bold or underlined text unnecessarily all fall into this category, and are not permitted. Quoting spam posts by another user perpetuates the spam problem and will be considered spamming as well.

Double or triple posting (posting two or more comments consecutively) is also not allowed. The posting window on each comment has an EDIT feature. If you find you have more to say after posting in the RMB, simply add to your first post instead of making a second, unless replying to a post from someone else after yours.

5. Recruiting and region linking is not permitted

Promoting movement out of XKI to another region is against regional RMB rules. This will also include doing so by linking to another region in the RMB, using code. This is particularly true of linking to raider regions in the XKI RMB, which should never occur. You are welcome to mention other regions in the game, but please do not create hotlinks.

Nations posting from outside XKI are expected to follow regional RMB rules.

Special thanks to Kuriko for writing, and Free Las Pinas for formatting.
Read dispatch

If possible, it would be nice if you could join world assembly
page=un as WA members can propose WA resolutions and vote in favour or against them. Also that allows you to endorse all WA members in region like our WA delegate Markanite and that keeps our region safe and strong :)

If you want to get more involved in regional matters like regional building part like for example government and leave your mark in our regional politics, or to join our military to stop invasions to other regions and became defender instead of just answering issues, or to just get help fast in real time from our experienced crew, talk with us on real time, join our government, military etc join our discord and or forums :)
https://discord.gg/5uGjrcun
https://www.10000islands.proboards.com/
Clickable links for our discord and forum in WFE that is the big txt box in top of our regions main page along useful info and guides :)

Alski, The Galactic American Imperium, Harjanika, and Aryas sopen

Harjanika

Kanta Hame wrote:[ntion]Louga[/nation] [ntion]Yugosu[/nation] [ation]Treakliyr[/nation] [ation]Lesuva[/nation] [naton]Injimans[/nation] [ation]FiIibustra[/nation] [naton]Holy Caste Donnia[/nation] [naton]Nationwide Iberia[/nation] [naion]Hugoslavija[/nation] [ation]Vestyria[/nation] [naion]Aryas Sopen[/nation] [ntion]Erikiam[/nation] [ntion]Tallith[/nation] [naton]Ankatoprak[/nation] [naion]Safiyahville[/nation] Welcome to our shores and i hope you like it here :)

This is RMB and you can leave messages to your fellow region mates in here. Just don't double post, spam and be nice others etc common sense rules :) RMB etiquette and helpful guide to get you started can be found here

10000 Islands Regional Message Board Etiquette

The RMB (or Regional Message Board) is the common property of everyone in 10000 Islands. When posting on it, please observe these rules:

1. The RMB (or Regional Message Board) is the common property of everyone in 10000 Islands, and posts on the RMB should be PG-13 in nature and relevant to the wider community whenever possible. The XKI RMB is not a chat-board of the sort that appears as a quick moving sidebar on many games, or on YouTube channels, etc. The XKI RMB is designed for substantive posts and community discussions, government announcements, nation introductions and updates, and is an area where nations may ask questions and get answers relating to the game.

The RMB should not be monopolized by a few, for extended conversations, to the exclusion of everyone else. This sort of one-on-one chatting should be moved to the regional Discord server or conducted using the NationStates telegram feature.

2. Racist, homophobic, or generally intolerant comments directed at another group or individual, be they political or social in nature, are not acceptable in the RMB. This applies to everyone, regardless of political stripe or perspective.

NationStates is a political game, and political conversations in the RMB are frequent. If you disagree with someone, make your case by presenting a different set of ideas, not by attacking the individual with whom you don't agree. Flaming and trolling (posts designed specifically to incite controversy, bait others, or create negative discourse) are also expressly forbidden forms of posting.

3. Roleplay is not permitted in the 10000 Islands RMB

Occasionally posting in-character (from the perspective of your nation's leader), presenting IC updates from your nation, or posting national factbooks, is permitted and encouraged in the XKI RMB.

However, when in-character exchanges occur between two or more people, this moves into the realm of roleplay, which is not permitted in the XKI RMB. If you wish to proceed with an in-character exchange with another nation or nations, please move the conversation to the A Taco Archipelago RMB or A Taco Fantasy RMB, which exists solely for the purpose of RMB RP activities.

4. Spamming, filler posts, obscene language, and multi-posting are not permitted

Spamming will include any nonsense posts or posts that contribute nothing to the regional conversation or the discussion at hand. Posting for the sake of posting or for attention, gibberish, posting in all caps or using bold or underlined text unnecessarily all fall into this category, and are not permitted. Quoting spam posts by another user perpetuates the spam problem and will be considered spamming as well.

Double or triple posting (posting two or more comments consecutively) is also not allowed. The posting window on each comment has an EDIT feature. If you find you have more to say after posting in the RMB, simply add to your first post instead of making a second, unless replying to a post from someone else after yours.

5. Recruiting and region linking is not permitted

Promoting movement out of XKI to another region is against regional RMB rules. This will also include doing so by linking to another region in the RMB, using code. This is particularly true of linking to raider regions in the XKI RMB, which should never occur. You are welcome to mention other regions in the game, but please do not create hotlinks.

Nations posting from outside XKI are expected to follow regional RMB rules.

Special thanks to Kuriko for writing, and Free Las Pinas for formatting.
Read dispatch

If possible, it would be nice if you could join world assembly
page=un as WA members can propose WA resolutions and vote in favour or against them. Also that allows you to endorse all WA members in region like our WA delegate [naion]Markanite[/nation] and that keeps our region safe and strong :)

If you want to get more involved in regional matters like regional building part like for example government and leave your mark in our regional politics, or to join our military to stop invasions to other regions and became defender instead of just answering issues, or to just get help fast in real time from our experienced crew, talk with us on real time, join our government, military etc join our discord and or forums :)
https://discord.gg/5uGjrcun
https://www.10000islands.proboards.com/
Clickable links for our discord and forum in WFE that is the big txt box in top of our regions main page along useful info and guides :)

I don't know why but it feels like you have a different personality on the RMB and the discord.

Also welcome new nations =D

Vivolkha wrote:Read this. It explains the mechanics behind the NS economy:
https://10000islands.proboards.com/thread/38843/improve-economy
Short answer: if you don't want to change your policies, subsidize, subsidize and then subsidize some more.

I've decided to repost this guide as a Dispatch, so it will now be more accessible than ever!

Want to learn how to start a nation with any WA classification? Check out this guide here.

NOTE: this is a slightly updated repost of a guide I wrote in 10000 Islands's forums.

How do I improve my Economy? This might be one of the most frequently asked questions by new players of NationStates (behind "Can you go to war with other nations?").

Because of the way NationStates calculates stats upon creating your nation, it is fundamentally impossible to start your nation with a(n almost) perfect Economy. I have not researched this in detail, but personally the highest starting Economy I got during unrelated tests was slightly above 80. Regardless, it is clear to me that the imperfect economies of new nations is fully intentional. No matter what you do, you will have to grow your Economy for it to become particularly powerful.

Depending on your choices during the create-a-nation questionnaire, your starting Economy value may range from 1 to ~80. I will cover this in more detail below.

Essentially, there are two main, independent ways to improve the Economy stat. They are both related to two other NS stats: Economic Freedom and Business Subsidization. Economic Freedom and Business Subsidization are almost completely independent from one another, allowing you to freely choose which path to take to improve your Economy or to combine both at will.

Economic Freedom
As one of 3 NationStates' Freedoms, Economic Freedom is a very important stat. For one, it partially determines your WA classification, as explained in this wonderful Dispatch here (not an official 10000 Islands Dispatch). But Economic Freedom is directly related to your Economy as well. The more Economic Freedom, the better your Economy stat, conversely, reducing your Economic Freedom will harm your Economy.

Just as you would expect, Economic Freedom is related to the amount of freedom businesses have to operate, as well as the freedom of individual citizens to take part in economic activity any way they desire. To improve Economic Freedom, you should support big businesses, enterpreneurs, and fair competition (so allowing business monopolies will actually lower Economic Freedom). In particular, CEOs tend to suggest options that improve Economic Freedom.

Economy-wise, nations in NationStates are divided in two large groups: Capitalist nations and Socialist nations. Mechanically speaking, the only difference between the two types is that Socialist nations have an artificial -100 added to their Economic Freedom. Hence, Capitalist nations have an Economic Freedom between 0 and 100, and Socialist nations have an Economic Freedom in the range of -100 to 0. This extra -100 is not considered when calculating other stats, as far as I know.

The above implies that the type of nation you are running, Capitalist or Socialist, is actually irrelevant when trying to improve your Economy. A Capitalist nation with an Economic Freedom of 50 is functionally identical to a Socialist nation with an Economic Freedom of -50. A Capitalist nation with an Economic Freedom of 25 is functionally identical to a Socialist nation with an Economic Freedom of -75. And so on.

At least two stats (other than Economy itself) depend prominently on Economic Freedom: Wealth Gaps and Crime. Essentially, more Economic Freedom implies larger Wealth Gaps and a higher Crime rate. The latter is very easy to address, but the former is not (without reducing Economic Freedom). Take this into account to decide how much Economic Freedom you want in your nation.

A little known fact is that Economic Freedom begins to hurt your Economy when it is extremely high. The exact threshold value is 80.00 for capitalist nations, and thus -20.00 for socialist nations. These are the optimal Economic Freedom values that guarantee the highest Economy (fun fact: starting with Capitalist or Libertarian freedoms guarantees that your nation will start at the optimal 80.00 Economic Freedom).

Finally, Economic Freedom largely determines your initial Economy value. Your starting Economic Freedom will range from -99 to 97. Except for very high Economic Freedoms (i.e. past the point where Economic Freedom begins to reduce Economy), the following formulas serve as a good rule of thumb:

Economy = Economic Freedom (if your nation is Capitalist)
Economy = Economic Freedom + 100 (if your nation is Socialist, per the above equivalence rule)

This only holds true if you don't answer any questions in the create-a-nation questionnaire, and only for a nation's first few days. Once you start answering issues, your nation will quickly deviate from these formulas.

Business Subsidization
Business Subsidization is a generally more overlooked stat than Economic Freedom and has a more complex behaviour. Most importantly, it has a more dramatic effect on the Economy than Economic Freedom.

Essentially, Business Subsidization measures the value of subsidies given to your nation's industries. Options that boost Business Subsidization often mention explicitly giving subsidies or money to a particular economic sector.

The effect of Business Subsidization is more complicated than that of Economic Freedom. For one, because it requires a certain level of Business Subsidization before the Economy begins to grow. This means that you will probably need to answer a few issues in a pro-subsidy manner before noticing any effect on the Economy whatsoever. However, the Economy boost it ends up giving is much more substantial than Economic Freedom, which will result in your Economy growing faster.

You can consider Business Subsidization as extra "bonus Economy points", as follows:

Economy = Effect of Economic Freedom + Bonus Points (minimum 0) + Other effects

Why? Because reducing Business Subsidization does not always harm your Economy. It only reduces your Economy if you had any such "bonus points". Reducing the Business Subsidization that was responsible for these "bonus points" will logically remove them and subsequently lower your Economy stat. This also means that, if you had a large number of "bonus points" (as most socialist-oriented nations are), reducing Business Subsidization can be catastrophic.

A stat (other than Economy) that depends on Business Subsidization is Taxation (after all, this money needs to come from somewhere!), and as such Freedom from Taxation and Disposable Income will be affected too. The more subsidies you give, the more Taxation will rise, and the more Freedom From Taxation and Disposable Income will be reduced. Taxation can grow to ridiculous levels and it is hard to keep down, so take it into account before beginning to subsidize anything in sight.

More Business Subsidization never has a negative effect on Economy.

Growth Thresholds
There is a pretty abrupt and noticeable threshold once your Economy hits a value of 96. Past this value, it becomes very stable and it is difficult to improve or harm further. This applies as long as your Economy is above 96, independently of your nation's other stats. A second threshold with even more extreme stability occurs when your Economy hits a value of 100.

Final comments
Some issues improve Business Subsidization while reducing Economic Freedom, and vice versa. In such case, both effects will partially cancel each other out, with Economy moving according to the result. For example, if the Business Subsidization boost grows your Economy by 2 while the Economic Freedom reduction decreases your Economy by 1, the result of the issue is that Economy will grow by 1.

For flavor reasons, Economic Freedom is generally preferred for Capitalist nations and Business Subsidization for Socialist nations. Per the equivalence rule, both work equally well for either type of nation.

Read dispatch


It has received some minor updates too.

Hello :D

Antarcland wrote:Hello :D

hi Ü

Alski, The Galactic American Imperium, Zeropol, and Antarcland

Antarcland wrote:Hello :D

Hello! Welcome to the 10000 islands! The friendliest shores in NationStates!

Harjanika wrote:Hello! Welcome to the 10000 islands! The friendliest shores in NationStates!

Ok :)

Alski, The Galactic American Imperium, Harjanika, and Zeropol

Heyo it's been a bit but I reclaimed my nation.

The RMB is somewhat inactive for USA's weekend and daytime...

Vicim wrote:The RMB is somewhat inactive for USA's weekend and daytime...

Europe gang!

Harjanika wrote:Europe gang!

South America gang!

Eastland of the east, Alski, The Galactic American Imperium, Harjanika, and 2 othersTramolvalnia, and Antarcland

Today is the funeral of Queen Elizabeth II

Eastland of the east, Alski, and The Galactic American Imperium

Tzuland

Vivolkha wrote:I've decided to repost this guide as a Dispatch, so it will now be more accessible than ever!
Want to learn how to start a nation with any WA classification? Check out this guide here.

NOTE: this is a slightly updated repost of a guide I wrote in 10000 Islands's forums.

How do I improve my Economy? This might be one of the most frequently asked questions by new players of NationStates (behind "Can you go to war with other nations?").

Because of the way NationStates calculates stats upon creating your nation, it is fundamentally impossible to start your nation with a(n almost) perfect Economy. I have not researched this in detail, but personally the highest starting Economy I got during unrelated tests was slightly above 80. Regardless, it is clear to me that the imperfect economies of new nations is fully intentional. No matter what you do, you will have to grow your Economy for it to become particularly powerful.

Depending on your choices during the create-a-nation questionnaire, your starting Economy value may range from 1 to ~80. I will cover this in more detail below.

Essentially, there are two main, independent ways to improve the Economy stat. They are both related to two other NS stats: Economic Freedom and Business Subsidization. Economic Freedom and Business Subsidization are almost completely independent from one another, allowing you to freely choose which path to take to improve your Economy or to combine both at will.

Economic Freedom
As one of 3 NationStates' Freedoms, Economic Freedom is a very important stat. For one, it partially determines your WA classification, as explained in this wonderful Dispatch here (not an official 10000 Islands Dispatch). But Economic Freedom is directly related to your Economy as well. The more Economic Freedom, the better your Economy stat, conversely, reducing your Economic Freedom will harm your Economy.

Just as you would expect, Economic Freedom is related to the amount of freedom businesses have to operate, as well as the freedom of individual citizens to take part in economic activity any way they desire. To improve Economic Freedom, you should support big businesses, enterpreneurs, and fair competition (so allowing business monopolies will actually lower Economic Freedom). In particular, CEOs tend to suggest options that improve Economic Freedom.

Economy-wise, nations in NationStates are divided in two large groups: Capitalist nations and Socialist nations. Mechanically speaking, the only difference between the two types is that Socialist nations have an artificial -100 added to their Economic Freedom. Hence, Capitalist nations have an Economic Freedom between 0 and 100, and Socialist nations have an Economic Freedom in the range of -100 to 0. This extra -100 is not considered when calculating other stats, as far as I know.

The above implies that the type of nation you are running, Capitalist or Socialist, is actually irrelevant when trying to improve your Economy. A Capitalist nation with an Economic Freedom of 50 is functionally identical to a Socialist nation with an Economic Freedom of -50. A Capitalist nation with an Economic Freedom of 25 is functionally identical to a Socialist nation with an Economic Freedom of -75. And so on.

At least two stats (other than Economy itself) depend prominently on Economic Freedom: Wealth Gaps and Crime. Essentially, more Economic Freedom implies larger Wealth Gaps and a higher Crime rate. The latter is very easy to address, but the former is not (without reducing Economic Freedom). Take this into account to decide how much Economic Freedom you want in your nation.

A little known fact is that Economic Freedom begins to hurt your Economy when it is extremely high. The exact threshold value is 80.00 for capitalist nations, and thus -20.00 for socialist nations. These are the optimal Economic Freedom values that guarantee the highest Economy (fun fact: starting with Capitalist or Libertarian freedoms guarantees that your nation will start at the optimal 80.00 Economic Freedom).

Finally, Economic Freedom largely determines your initial Economy value. Your starting Economic Freedom will range from -99 to 97. Except for very high Economic Freedoms (i.e. past the point where Economic Freedom begins to reduce Economy), the following formulas serve as a good rule of thumb:

Economy = Economic Freedom (if your nation is Capitalist)
Economy = Economic Freedom + 100 (if your nation is Socialist, per the above equivalence rule)

This only holds true if you don't answer any questions in the create-a-nation questionnaire, and only for a nation's first few days. Once you start answering issues, your nation will quickly deviate from these formulas.

Business Subsidization
Business Subsidization is a generally more overlooked stat than Economic Freedom and has a more complex behaviour. Most importantly, it has a more dramatic effect on the Economy than Economic Freedom.

Essentially, Business Subsidization measures the value of subsidies given to your nation's industries. Options that boost Business Subsidization often mention explicitly giving subsidies or money to a particular economic sector.

The effect of Business Subsidization is more complicated than that of Economic Freedom. For one, because it requires a certain level of Business Subsidization before the Economy begins to grow. This means that you will probably need to answer a few issues in a pro-subsidy manner before noticing any effect on the Economy whatsoever. However, the Economy boost it ends up giving is much more substantial than Economic Freedom, which will result in your Economy growing faster.

You can consider Business Subsidization as extra "bonus Economy points", as follows:

Economy = Effect of Economic Freedom + Bonus Points (minimum 0) + Other effects

Why? Because reducing Business Subsidization does not always harm your Economy. It only reduces your Economy if you had any such "bonus points". Reducing the Business Subsidization that was responsible for these "bonus points" will logically remove them and subsequently lower your Economy stat. This also means that, if you had a large number of "bonus points" (as most socialist-oriented nations are), reducing Business Subsidization can be catastrophic.

A stat (other than Economy) that depends on Business Subsidization is Taxation (after all, this money needs to come from somewhere!), and as such Freedom from Taxation and Disposable Income will be affected too. The more subsidies you give, the more Taxation will rise, and the more Freedom From Taxation and Disposable Income will be reduced. Taxation can grow to ridiculous levels and it is hard to keep down, so take it into account before beginning to subsidize anything in sight.

More Business Subsidization never has a negative effect on Economy.

Growth Thresholds
There is a pretty abrupt and noticeable threshold once your Economy hits a value of 96. Past this value, it becomes very stable and it is difficult to improve or harm further. This applies as long as your Economy is above 96, independently of your nation's other stats. A second threshold with even more extreme stability occurs when your Economy hits a value of 100.

Final comments
Some issues improve Business Subsidization while reducing Economic Freedom, and vice versa. In such case, both effects will partially cancel each other out, with Economy moving according to the result. For example, if the Business Subsidization boost grows your Economy by 2 while the Economic Freedom reduction decreases your Economy by 1, the result of the issue is that Economy will grow by 1.

For flavor reasons, Economic Freedom is generally preferred for Capitalist nations and Business Subsidization for Socialist nations. Per the equivalence rule, both work equally well for either type of nation.

Read dispatch


It has received some minor updates too.

If I want my economy grow stronger I should keep subsidise my business and keep minus on the Economic Freedom as the Socialist nation?

Or should keep them both high at same time?

Because I have notice my Economic Freedom have jump up and down a lot from -70 to +75 range
nation=tzuland/detail=trend?censusid=48

And have hard time to have higer Business Subsidization
nation=tzuland/detail=trend?censusid=31

Thanks for the Guide, it is very helpful, but my math sucks (T_T)

Vivolkha, Eastland of the east, Alski, The Galactic American Imperium, and 1 otherNister kedsuli

Tzuland wrote:If I want my economy grow stronger I should keep subsidise my business and keep minus on the Economic Freedom as the Socialist nation?

Or should keep them both high at same time?

Because I have notice my Economic Freedom have jump up and down a lot from -70 to +75 range
nation=tzuland/detail=trend?censusid=48

And have hard time to have higer Business Subsidization
nation=tzuland/detail=trend?censusid=31

Thanks for the Guide, it is very helpful, but my math sucks (T_T)

Rare to see Tzuland on the RMB

Tzuland, Eastland of the east, Alski, The Galactic American Imperium, and 1 otherSullencia

I think of starting the biggest countryball drawing I've done so far.
Who wants to join my first drawing of this type?

Tzuland, Greater Theowherveld, Alski, The Galactic American Imperium, and 2 othersHarjanika, and Sullencia

Tramolvalnia wrote:I think of starting the biggest countryball drawing I've done so far.
Who wants to join my first drawing of this type?

def me

Vicim wrote:Rare to see Tzuland on the RMB

My typing speed is slow, when I finish reading and typing it's too late for the topic. And text on mobile phone is a bit small for me to keep focus on reading.

Tramolvalnia wrote:I think of starting the biggest countryball drawing I've done so far.
Who wants to join my first drawing of this type?

I like being in drawings :p

Post by Finiso suppressed by Valentian Elysium.

Hello, my first puppet is back and 2 days until my puppet hits 1 billion!

Nister kedsuli

Tzuland wrote:If I want my economy grow stronger I should keep subsidise my business and keep minus on the Economic Freedom as the Socialist nation?

Or should keep them both high at same time?

Because I have notice my Economic Freedom have jump up and down a lot from -70 to +75 range
nation=tzuland/detail=trend?censusid=48

And have hard time to have higer Business Subsidization
nation=tzuland/detail=trend?censusid=31

Thanks for the Guide, it is very helpful, but my math sucks (T_T)

High Business Subsidization along with high Economic Freedom are the easiest routes to an economy that turns out big numbers quickly, but building an economy with only those two metrics in mind usually has an outcome of decreased Integrity, increased Corruption, high Wealth Gaps, and an extremely low Average Income of the Poor. It also usually is achieved at the expense of a nation's Healthcare, Welfare, and Education budgets.

If you want to maintain a more traditionally Socialist model that has an ethically regulated economic structure that protects its people from the notion that a company's only duty is to its shareholders' ledgers, your policies will need to monetarily reward ethical business through generous subsidies while harshly punishing those businesses which try to take shortcuts. Be prepared that ethical choices frequently kill those sectors (like Industry: Retail) which only really thrive through predatory practices. In such conditions, an economy is slow to grow, but it does grow -- you just have to be patient and stick to your ethical guns.

Conversely, if you want to turn your nation into the movie, Mad Max, as quickly as possible, hand your government over to the corporations while doing nothing to fund Law Enforcement or Defense. It'll devolve into biker gangs in short order.

Barely related edit: Nomismata is my new economic simulation where Nister Kedsuli is my ethics simulation. I'm going to see if I can create a corporate nation that has a sense of ethics. It's a pipedream...

Harjanika wrote:I don't know why but it feels like you have a different personality on the RMB and the discord.

Also welcome new nations =D

RMB i can pretend being sane while in discors its quite pointless already :D

«12. . .10,27910,28010,28110,28210,28310,28410,285. . .11,51311,514»

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