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«12. . .2,8902,8912,8922,8932,8942,8952,896. . .3,3633,364»

Feausi wrote:Me too :)

Yeah boii....
I joined because they were the largest.

North Korea Choson wrote:Yeah boii....
I joined because they were the largest.

I joined because potato.

Feausi wrote:I joined because potato.

Potato Powaaaaaaaahhh!!!!!

i joined potato

North Korea Choson wrote:Potato Powaaaaaaaahhh!!!!!

Without potato most dishes are incomplete, so I agree.
More power to potato!

CRLegacy wrote:i joined potato

Chad

Feausi wrote:Without potato most dishes are incomplete, so I agree.
More power to potato! Chad

*Potato Pride song playing in the background*
https://youtu.be/Gu0TurCDC94

are we making a N-day faction??

North Korea Choson wrote:Your country is so old.......

There's a few old folks out here.

Zealandiana wrote:are we making a N-day faction??

You're free to join anything atm, will say if we are making one.

i watched an movie in hindi last night, it was very good

Feausi wrote:Pallapati must take this opportunity to thank you - your pfp saved me during my SST exam.

Welcome

North Korea Choson wrote:*Potato Pride song playing in the background*
https://youtu.be/Gu0TurCDC94

Who needs pride? We got potato pride

Indian princely kingdoms

whts this n-day abt?

Beggystan, SRVy, and Lands york

Indian princely kingdoms

...

Beggystan, SRVy, and Lands york

Indian princely kingdoms

HMMM.....

SRVy and Lands york

Indian princely kingdoms wrote:whts this n-day abt?

N day is like a minigame within nationstates.
Here are some factbooks which will help you in the explanation

OVERVIEW

N-Day is an opportunity for nations to come together and exchange nuclear weapons in a fiery Armageddon of mutually assured destruction.

To Participate

  1. Once registration opens, you can create or join a Faction. Nations outside a Faction can't attack or be attacked. You can join a Faction when you're ready and leave when you're not (to stay safe).

  2. When the event begins, nations will be assigned a random Specialty and begin to accumulate Production. You will now be able to spend Production, fire nukes and deploy shields.

  3. Watch your nation automatically generate Production at a rate of 1 every 2 minutes. Use it to build Nukes and Shield.

  4. Launch Nukes at other nations and use Shield to shoot down Nukes that are launched at you.

Tactics

The simplest way to play N-Day is to join whichever Faction seems most fun and start targeting Nukes at its enemies while shooting down anything incoming. Your Faction page's icon bar shows everything you need to know, including who's targeting anyone in your Faction, and who your fellow Faction members are targeting.

Attacking: Step by Step

  1. On your Production screen, spend some of your Production to build Nukes. These go into your Stockpile.

  2. On another nation's Nuke page, click/tap the TARGET button and select the number of Nukes to use.

  3. Once Targeted, it takes 10 minutes for your Nukes to reach a READY state (3 for Intel Specialists). Note that your Targeted page is public: All nations can see who is targeting whom.

  4. When your Targeted Nukes are ready, click/tap LAUNCH.

  5. Your Nukes are now categorized as Launches for you and Incoming for your target. Launched Nukes take 3-5 minutes to reach their target. When they do, they earn Strikes for you and inflict Radiation on the target, which reduces their rate of Production. This also earns Score for your Faction and reduces the enemy Faction's Score.

Defending: Step by Step

  1. On the Production screen, spend Production to build Shield.

  2. Find Launched Nukes to destroy. Your top priority is any Incoming Nukes launched at you. Secondarily, you may wish to target Incoming Nukes on anyone in your Faction (see your Faction's Incoming page), and also keep an eye on Targeted Nukes that may threaten you or your Faction in the near future.

  3. Click/tap DESTROY to deploy 1 Shield per Nuke.

Strategy

Strategically, it may be wise to avoid attacks on nations or Factions until you are confident of obliterating them, since this eliminates the possibility of counter-attack. Smaller-scale attacks, which damage but don't destroy an enemy, can lead to an escalating series of grudge-related nuclear exchanges.

On the other hand, targeting an enemy can be an effective warning. And it takes Nukes 10 minutes to be ready to launch, so you can't leave it too late.

Scoring

Each Nuke that reaches a target causes Radiation damage, which reduces the target's rate of Production generation and counts as a Strike for the attacker.

A Faction's Score is Strikes minus Radiation.

Duration

N-Day lasts for 24 hours, after which point, an Arms Control Agreement means that no Nukes can be launched. (In-flight nukes can still land, however.)

The "winner" is the Faction with the highest score; if, that is, nuclear war can be said to have a winner. Which we say it can. It's the Faction with the highest score.

FACTIONS

Once registration opens, Factions can be founded by a Regional Officer of any region. Any and all Regional Officers of that region can update the Faction's official text to issue instructions to Faction members.

Factions can be made open to all members, or restricted to the region's members only.

You can leave your Faction, which is a good way to stay safe if you're signing off for the night. However, you can only do this if you're not engaged with the enemy! That means:

  • You must not have any nukes targeted or launched at another nation; and

  • No nukes can be targeted or incoming on you.

Note that in practice, this can make it challenging to leave a Faction, since you may be frequently targeted.

While outside a Faction, you cannot be targeted, and do not generate any Production.

Before joining, it's worth making sure a Faction isn't currently under mass bombardment.

SPECIALTIES

Nations are randomly assigned a specialty.

Military Specialists build Nukes faster: They receive 50% more Nukes when converting Production.

Strategic Specialists build Shield faster: They receive 50% more Shield when converting Production.

Economic Specialists can accumulate more Production: Their production cap is four times larger than the other specialties.

Intel Specialists can finalize targets faster: Their targetted nukes reach READY in 3 minutes instead of 10. They have no Production advantages.

Cost of Nukes/Shield in Production Points

Military Specialist

Strategic Specialist

Economic Specialist

Intel Specialist

1 Nuke

0.67

1

1

1

1 Shield

2

1.33

2

2

PRODUCTION
Non-WA nations automatically generate Production at a rate of 1 Production per 2 minutes, up to a maximum of 50 (200 for Econ Specialists).
WA nations automatically generate Production at a rate of 10 Production per 2 minutes, up to a maximum of 150 (600 for Econ Specialists).

Production can be spent on Nukes or Shield.

WA NATIONS
World Assembly members will accumulate Production 10x faster than non-WA members, and have their Production limits increased by 3x.
It is allowed to switch WA membership to receive this benefit for different nations, but (as per regular site rules) you are only allowed to have one nation in the WA at a time.
Keep in mind that if your Production is over the non-WA limit when you resign membership on a nation, the Production on that nation will decrease down to the limit (i.e. if you resign with 75 Production on a non-Econ nation, the Production will drop to 50).

We ask that you refrain from switching WA for N-Day purposes more than once every two minutes. You will not be punished for this, but it is against the spirit of this change to the event mechanics.

NUKES

Nukes are purchased with Production, kept in stockpile until ready, then targeted and launched at an enemy nation.

Launched Nukes take 3-5 minutes to reach their target. While in-flight, they can be shot down by any nation using Shield. If they're not, each Nuke generates 1% of Radiation in the target and earns 1 Strike for the attacker.

SHIELD

Shield can be used to knock out Launched Nukes. You can shoot down any in-flight Nukes regardless of who they are aimed at.

Locate in-flight Nukes under Launches or Incoming, and use the DESTROY button to eliminate them at a rate of 1 Shield per Nuke.

It is possible to waste Shield if multiple nations deploy Shield simultaneously to knock out the same Nukes.

TARGETING

Target a nation by viewing their Nuke page and clicking/tapping TARGET. You may then select how many Nukes to target from your Stockpile.

It takes a short time for a Targeted Nuke to reach a READY state, after which it may be launched. This is normally 10 minutes, but Intel Specialists are faster, finalizing targets in only 3 minutes.

If not launched after 1 hour, Targeted Nukes automatically return to your Stockpile.

RADIATION

Radiation is generated in a nation when it is struck by a Nuke.

Radiation proportionately reduces a nation's Production generation rate. For example, 20% Radiation reduces Production generation by 20%.

When a nation is 100% Radiated, it is destroyed and no longer able to launch any Nukes nor use any Shield.

Radiation is irreversible.

You can leave a Faction when irradiated, but this does not affect your Faction's score.

SCORE

A Faction's score measures strikes and radiation that occurred while those nations were a member. It is unaffected by nations joining or leaving the Faction.

GLOSSARY

Term

Explanation

Production

Used to buy Nukes and Shield. Automatically generated by all non-destroyed nations in a Faction.

Nuke

Unholy instrument of death and destruction.

Stockpiled Nuke

A Nuke that has been purchased with Production and is sitting idle, awaiting a target.

Targeted Nuke

A Nuke that has been targeted at a nation. A targeted Nuke takes 10 minutes to achieve a READY state, after which it may be launched.

Launched/Incoming/In-Flight Nuke

A Nuke that has been launched at a nation and is currently chewing up 3-5 minutes of in-flight time.

Shield

A unit of defensive technology. Possibly involves lasers or satellites or something.

Strike

A record of how many Nukes have successfully landed on targets.

Radiation

A record of how many Nukes have struck the nation. Reduces Production generation.

Faction

A group of nations sharing a common interest in survival and/or bloodlust.

Score

Strikes minus Radiation.

Read dispatch


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Participation and Preparation!

A Potato Alliance Preparation Guide

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Basic Information

N-Day is an annual event in NS that pits regional factions against each other in a simulated nuclear war. This year we are joining with many of our ally and friend regions into a joint faction called Potato Alliance. (Named after Spiritus' regional obsession, the potato). Whether you are a newcomer or a nuclear veteran, reading and understanding what to do will prepare you for the event and help you both survive and work effectively with your regionmates and our allies.


Before the event begins:

  • Familiarize yourself with the contents of this guide, the Ground Rules, our Strategy, and Testlandia's guide N-Day: What You Need to Know— all of which are linked to in the header of this dispatch. This guide will focus primarily on how our faction organizes and how we fight effectively, while Testlandia's focuses on the basics of how the simulation works and how to navigate the controls. Understanding both is essential to success.

  • Join the LinkPotato Command, our joint N-Day command Discord server. We will be coordinating from there. Coordination is the essence of success in this event, so regardless of your feelings about Discord, the importance of using it (even if only for the event) cannot be overstressed.

  • What to do with puppets: Puppets (additional accounts besides your main one) are greatly helpful during N-Day and many more experienced or more involved players have large sets that they use. If you have any puppets, you can and should use them for N-Day. The more nations generating production for our faction, the better. No need to move puppets between regions to join our faction— you can join a faction from any region.
    Consider taking a look at the Useful Technology + Tools page if you're using puppets. We've listed there several puppet management addons and scripts to make it easier to manage lots of nations. If you have such an add-on already, make sure it has all your puppets' information correct so there will be no problems once the nukes start flying.


Once the event has started:

  • Join our region’s faction: this faction will be called Potato Alliance, and a link will be provided to it in the header of this dispatch. Directions to it, once it is made, will also be available in the Discord and on the RMB of the The Potato Alliance region.

  • Begin production: What you produce most efficiently, and what role you take in a faction depends on what sort specialty your nation has:

    • If you are a Military Specialist: in the first few hours, create shields (even though this is not your special advantage). Then, when commanders give the order (which will be posted on the Faction page and on the Discord server), you may begin stockpiling nukes. Listen for fire orders from Command. When you get a fire order, target nations which are actively deploying nukes first. Do not launch more nukes at a nation then are needed to bring it to 100% radiation (you get some leeway on this since controls are clunky, but know that it is a potential waste).

    • If you are a Strategic Specialist: Begin producing shields. Watch the faction page for incoming nukes and prepare to intercept them. Shout out in the Discord if there are too many nukes being targeted for you to intercept them all. Be cautious that you are intercepting incoming rather then outgoing nukes. Additionally, if you see nukes being targeted at regions we are allied with, report it to Command, and you may be asked to intercept them as well.

    • If you are an Economic Specialist: Begin stockpiling production. Unless told otherwise your role is exactly the same as that of a Strategic Specialist, but you may need to help offensively as well, so you should keep up to date on what's needed and familiarize yourself with the instructions for each role.

  • Check the faction page: Our faction page will have a mini-World Factbook Entry at the top stating vital information, including our current targets, our allies and current do-not-targets, and any special instructions from the Potato Generals. Make sure to keep up-to-date on this as it will change.

  • Coordinate with your factionmates: Coordination is the determining factor in how successful a faction is and how effective you are at contributing to your faction’s success. Sharing information with our factionmates is the best way for us all to know what we should be doing, what others are doing and what we need to be prepared for. While you are online and actively launching or shielding, make sure you are on the Discord, telling others what you are doing. It is extremely important that you do this.

    The only reason you should not join the Discord is if there is a technical issue with you connecting to the service. If so, you can still follow along on the Regional Message Board of The Potato Alliance. However, you may find yourself excluded from much of the action because response times over the RMB simply aren't quick enough.

Adapted with permission from the material of long-time Potato Alliance member Somyrion <3

Read dispatch


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The Strategy
Potato Alliance N-Day Guide

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Directions:

Military Specialists:

  • Focus Military Specialist nations on producing nukes, except when given a specific order to produce shields.

  • Start by gathering production for 40 minutes. After 40 minutes, target your nukes on a faction that we're currently targetting, and launch 10 minutes afterwards. Immediately begin producing nukes again. This structure will repeat each hour. If you want, you can check in with other nations and coordinate attacks on the top of the hour.

Strategic Specialists:

  • Focus Strategic Specialist nations on producing shields.

  • Try to gather production approximately every 40 minutes, and keep a special watch out for launches or counter-launches taking place on the hour.

  • Shield nations with lower damage first.

Economic Specialists:

  • All Economic Specialist nations should be producing shields unless given a specific order to do otherwise.

  • Let your nation gain production for around 6 hours if you can before harvesting it to maximise your efficiency.

  • If you have to go offline for a long period of time, make sure to set up your Economic Specialist nation(s) so they will be full when you get back.

Read dispatch


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Ground Rules
Potato Alliance N-Day Guide

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  1. DO NOT FIRE upon any nation which is not a member of one of the target factions listed on our faction page.
    This is the single most important rule of N-Day play. Even if they are your friend, your roleplay enemy, or your brother, never fire on anyone in a faction not specifically listed on our page without checking with N-Day Command first. While it may seem fun and harmless, doing so can get our entire faction into a war we never asked for, and by doing so you can single-handedly jeopardize our entire faction. Don’t do it.

  2. Join the Potato Alliance N-Day Discord server.
    Even if you never would join Discord otherwise, or are hesitant to do so, it is imperative for fully participating in the N-Day event.

  3. Follow the Potato Generals’ instructions.
    Always listen for and follow any further instructions from the Potato Generals. The Potato Generals are experienced members of our regions. They are keeping aware of happenings both in our faction and in other factions around the world and coordinating with the leadership of other factions to make our attacks and our defence more effective. They are negotiating to prevent our involvement in conflicts we'd rather avoid. Their word ALWAYS takes precedence over anything in this guide or another Potato Alliance N-Day guide.

    If you are unsure of what you should do or a command seems strange, ask for clarification. Ambiguity has no place where nuclear weapons are involved.

  4. Shields > Nukes.
    One of our main goals as a faction is to finish the game with no radiation on any nation in our faction. This means that it is much more important for us to protect ourselves than to aggressively attack others. If you ever must decide whether to create nukes or create shields and are having a hard time doing so, all other things notwithstanding, choose shields.

  5. Have fun!

Read dispatch


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Useful Technology + Tools
Potato Alliance N-Day Guide

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Why you should use it: If you have anywhere from 1 to ~25 puppet nations, it makes switching between them easier.

A NationStates++ puppet list.

NationStates++ is one of the most widely-used extensions for NationStates. One of its main features is a puppet management tool that allows you to switch between nation accounts by clicking a link instead of having to enter your password each time. Being able to switch between puppets quickly and easily is extremely important because less wasted time logging into a puppet nation means more time for shielding or launching.

NationStates++ can be installed Linkhere. Once it's added, you'll see a new button in the top right of the NationStates menu bar labelled 'Puppets'. Hover over it, and you'll see a link labelled 'Manage Puppets'. If you click that, you'll be taken to a page where you can add puppet accounts and even organize them into different lists.

Unfortunately, however, NationStates++ is old and no longer maintained. While its puppet management function still seems to work, many of its other features are broken. If you want a newer, alternate version that lacks many of NationStates++'s issues, you can try LibreNS++. LibreNS++ is set up as a userscript (a little bit of code that the user -- you -- add to your browser), so you need to install the LinkGreasemonkey (Firefox) or LinkTampermonkey (Chrome) extension first in order to run it (those extensions basically just allow you to add your own little bits of code to your browser).

Once you've installed one of those extensions, click Linkhere to install the LibreNS++ userscript. Reload NationStates once you've installed it, and you'll see a new button in the top right of the NationStates menu bar labelled 'Puppets'. Click on it, and you'll see a link labelled 'Manage Puppets'. If you click that, you'll be taken to a page where you can add puppet accounts. You can find more information about LibreNS++ here.

Why you should use it: If you have ~25 or more puppet nations, it makes switching between them a lot easier (even easier than NationStates++/LibreNS++). It's the preferred puppet switching technique of the pros!

Containerise is an extension for the Firefox browser that makes handling a large number of puppets much easier. As Racoda, the author of the main guide on using Containerise for NationStates, notes:

"Firefox includes a feature that lets you use multiple identities (multiple accounts) on one site, with each account in a distinct, colour-coded container. What this means for NationStates is that you can be logged in to multiple nations in different tabs all at once, without having to switch between them. This allows to greatly speed up [switching between puppet nations].... Of course, the more ... puppets you have, the greater the time savings. In essence, containers can be thought of as if you're using a different browser (or private browsing) for each nation, but all within a single browser instance.

One of the many extensions leveraging the power of Firefox' containers is Containerise, which lets you automagically open a tab with a different, logged-in nation (without having to log out from all of your other ones) by simply clicking a link."

The Potato Alliance commanders advise you to set up and use Containerise if you're planning to use a large number of puppet nations (say, 25 or more) during N-Day. Being able to switch between puppets quickly and easily is extremely important because less wasted time logging into a puppet nation means more time for shielding or launching. If you're interested in learning how to use it and want to run a lot of puppets, but you're not sure quite how things work, feel free to tag King Platypus#1081, Somyrion#8047, or 9003#5389 on Discord for help.

The following dispatch is a comprehensive guide to setting up Containerise for puppet management. Please read it for instructions on how to set up the extension. It's originally meant for use by card farmers (players who run large numbers of puppet nations in order to generate cards), though, so it includes references to card farming. You can safely ignore those, because in this case you're using it for N-Day, not the cards game. But make sure to choose the container=puppet option when you reach that step in the instructions!

page=dispatch/id=1383002

Why you should use it: It will make all your actions much quicker. Everyone should use it!

Psithurism is a keybinding script (a derivative of LinkBreeze++) that has been built specifically for Potato Alliance for N-Day. It takes actions that you would normally take with your mouse, like going to a certain page or clicking a button, and maps them to keys on your keyboard.

For example, if you want to check if there are any incoming nukes on our faction, instead of having to find the right page and then click a button to shoot down anything incoming, you can simply press m once (to go to the incoming nukes page), and then immediately m again (to shoot down anything incoming, or reload the page to check for anything new otherwise). That means that instead of having to handle everything manually, you can simply do m, m, m, m, .... So much easier!

Here's a list of all the keybind functions that Psithurism will have:

Key (on your keyboard) --------------------------------------------

What does it do?

n

Reloads any page you're on.

<

Goes back to the previous page.

p, p, p, ...

Convert production to nukes or shields -- which one it chooses is based on specialty (military specialists' production is converted into nukes, both other specialties' production is converted into shields). You have to press it multiple times in a row to cycle through the production-generating process (going to the production page, selecting the right amount of production, etc.). Stop pressing it when you have no more production left to convert!

w, w, w, ...

Convert production to nukes only. Don't use this unless there's some good reason why you need to generate nukes on an Economic or Strategic Specialist nation!

s, s, s, ...

Convert production to shields only. Don't use this unless there's some good reason why you need to generate nukes on a Military Specialist nation!

spacebar, spacebar

Hit once to go to your nukes page, twice to go to the Potato Alliance faction page.

m, m, m, ...

View (press once) and shield (press twice) incoming nukes, as described in the example above. If you're sitting on the incoming nukes page, waiting for anything to shoot down, just press it over and over and over. It'll keep reloading the page until there's something to shoot down, at which point it'll select the shield button immediately.

k, k, k, ...

Perform the entire targetting procedure. You have to start on another faction's page (i.e. the faction that Potato Alliance is currently attacking). Then press it repeatedly to cycle through the process of automatically finding a not-fully-irradiated nation to target your nukes at, targetting the right number of nukes to make that nation reach 100% radiation, and then finding another nation to repeat the process. When you use this keybind to target your nukes, it will automatically calculate what the best number of nukes to target is, without wasting too many. Just keep pressing the key repeatedly until you run out of nukes to target!

L, L, L, ...

View (press once) and launch (press twice) your nukes that are targetted and ready to be launched. If you're waiting for your nukes to get ready to launch, just press it over and over. It'll keep reloading the page until there's something to shoot down, at which point it'll select the launch button immediately.

f

Go to the page that lists all the factions and the scoreboard.

Because Psithurism is a custom script, there are some details that can't be added to it yet (like the exact URL of the Potato Alliance faction page), so it's not available to install right now. But as soon as N-Day begins, Psithurism will be made available through a link and set of instructions on the Potato Command Discord server. Keep an eye out!

There is one thing you can do to prepare for installing Psithurism, though: just like LibreNS++ above, Psithurism will be distributed as a userscript (a little bit of code that the user -- you -- add to your browser). So you need to install the Tampermonkey (LinkFirefox | LinkChrome) extension first in order to run it (those extensions basically just allow you to add your own little bits of code to your browser). In addition, if you've previously installed Breeze++ or a similar extension, make sure to turn it off before using Psithurism!

Read dispatch


Note: These factbooks are not mine these factbook have been taken from the potato alliance intro-board where the actual owner/owners is listed.
So don't start rattling that I plagiarized it like Joe Biden just don't!.

You say potato, I say potato.

Lyassa and Nairoa wrote:You say potato, I say potato.

We are all Irish now.

Guys, I think life for me has come to a full circle in NS
When I 1st made this nation I made it for the upliftment of the North Korean ideals. In real life I think I would be an excellent leader of North Korea and I will do things that even Kim Jong-Un has not been able to do. As a duty towards my conscience and as the leader of North Korea I will be able to finally nuke the world. WOOOHOOOOOOOOO LES GOO BOMB EM BACK TO THE STONE AGE.

North Korea Choson wrote:

Guys, I think life for me has come to a full circle in NS
When I 1st made this nation I made it for the upliftment of the North Korean ideals. In real life I think I would be an excellent leader of North Korea and I will do things that even Kim Jong-Un has not been able to do. As a duty towards my conscience and as the leader of North Korea I will be able to finally nuke the world. WOOOHOOOOOOOOO LES GOO BOMB EM BACK TO THE STONE AGE.

Had us in the first half, not gonna lie

Lands york wrote:i watched an movie in hindi last night, it was very good

Which?

Hello Brothers how to join own country map in INDIA

SRVy and Lands york

REPUBLICBHARAT wrote:Hello Brothers how to join own country map in INDIA

For that you have to become citizen and have discord for rp.
Telegram Indusse if you need some help.

SRVy, Arunalaya, and Lands york

North Korea Choson wrote:We are all Irish now.

1845 to 1852 moment

Feausi, SRVy, North Korea Choson, and Lands york

North Korea Choson wrote:For that you have to become citizen and have discord for rp.
Telegram Indusse if you need some help.

I've already sent my application but have yet to hear from it about the application.

SRVy, Lands york, and REPUBLICBHARAT

«12. . .2,8902,8912,8922,8932,8942,8952,896. . .3,3633,364»

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