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DispatchMetaReference

by Aldmeris mer. . 67 reads.

Laws of the Coalition

1 You are allowed to claim 10 tiles to start

2 Expansions depends on your claim sent, you can't claim land the size of France in one day

3 Tiles size doesn't matter

4 You can't give up land to your enemies, it may cause corruption and unfair advantages towards other people, you can only lose land if you switch location, surrender, lose a war or threatened of war, if you do so, a government official will judge you and ban you from claiming lands on the map.

5 Telegram Rahnia for a map claim

1 All nations are to treat each other with respect. Players who abuse others will suffer consequences ranging from suppression to temporary bans to permanent bans.

2 Faking quotes of other nations is strictly prohibited. All fake quotes will be suppressed without distinction. The nation who created the fake quote will be issued a warning, after two warnings, a nation will be temporarily banned from the RMB on their third offence. On their fourth they will be permanently banned from the region, only to be allowed back through a decision of the Officers and/or Founder.

3 Spam, or spam like posts, are not allowed. Nations spamming repeatedly will be suppressed no matter the content, failure to comply will result in a temporary RMB ban.

4 Religious messages of any kind are not tolerated. In the same manner that religious people do not wish to be assaulted with atheist messages atheists do not wish to be inundated by religious messages. This applies to fake or self-created religions as well. Failure to comply will result in an automatic RMB ban.

5 Purposeful defamation of another nation through slanderous comments are not allowed, they are not in the spirit of a fun time or a good game.They will result in suppression, RMB bans, and banjection.

6 Use parentheses when speaking OOC.

1 Alternate accounts are not tolerated on polls. Any alternate nation that votes on a poll will be immediately and temporarily banned from the RMB. Only a single nation owned by a player may vote on any poll.

2 If you are suspected to be a puppet, and have multiple puppets clogging the region, you may be purged.

3 Only one account may be used in RP at a time. Choose wisely.

1 Roleplay is governed by the passage of time. One IRL week equals seven years RP.

2 In spite of this however it is important to note that combat and serious political or diplomatic roleplay is turn based. This is to avoid one nation rapidly posting and controlling the game while another is otherwise engaged or unavailable.

1 All combat will be monitored by the moderators of the region, if something is thought to be too outlandish or far-fetched please notify the Founder or moderators.

2 No matter who is told the decision will go to the Founder so will act as an impartial adjudicator. If it is decided that the roleplay is not believable then it will be disregarded.

3 A decision may be appealed in which case the Founder becomes involved. If a nation appeals on more decisions that what can be deemed reasonable either their appeals will be disregarded or it may result in a temporary ban.

4 If a player does not respond within 3 days, an Officer is to take their place and act in their stead while remaining in character.

1 In order to designate a certain post as a covert post, the poster must first designate the post as a [Covert] and place this designation at the start of their post.

1 Each nation is required to maintain a factbook.

2 The factbook must detail how your troops are divided, meaning how many of each troop type you have within the limits of your army’s size. In other words, how your army is assigned.

3 You must have a comprehensive factbook on anything and everything you wish you use in RP. Organize them as you wish.

1 The Coalition and all it's roleplay is monitored by all members, who are to inform the officers if a move is OP.

2 The Founder also has the ability to make decisions regarding roleplay on the spot with his own power.

3 Any member of the administration who unreasonably holds up the flow of roleplay by challenging decisions without cause may be removed from office. However if a just reason can be presented no consequences will occur.

Inactivity is declared after 7 days without RP. This is only avoided if an excuse is given in advance.
In the case of an inactive roleplayer, the following will occur:

They will be stripped of their map claim. RP actions taken by them will remain regional canon.

An RP mod will RP as the NPC.

Historical strength with variation according to alternate history

Aldmeris mer

Edited:

RawReport