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by Slu owaa publications. . 46 reads.

New to the SLU? Join the World Assembly!


Office of World Assembly Affairs


World Assembly!

Hello, future member state! If you're new to the region and haven't already done so, please read our Getting Started Guide (link) and complete the first of those four, simple steps before proceeding with this guide (but make sure to finish all of the steps once you're done).

You may have noticed that the Getting Started Guide's second step asked you to endorse the region's World Assembly Delegate for the sake of the region's security, but . . . what is the World Assembly (also known as the WA) and what does it do beyond serve as a vehicle for a region's protection? You've come to the right place for answers.

The World Assembly
Founded in 2008 as a successor to NationStates' first, ill-fated attempt at an international body, the World Assembly (split between the General Assembly and Security Council since 2009) is the game's only international legislature with a mechanical impact on the nations who join it.

By joining it, a nation both agrees to comply with these international laws, and earns the opportunity to change those laws by being given a vote to cast in both of the Assembly's bodies. In addition, the region that nation occupies is entitled to as many votes as the region's World Assembly Delegate has in endorsements from the region's WA member states.

Let's talk about the two bodies that make up the World Assembly next.

The General Assembly
Once the only World Assembly body, the General Assembly is the branch of the World Assembly responsible for passing (or repealing) legislation that affects every nation which has joined it in a statistically noticeable way.

The Security Council
Created in 2009 as the General Assembly's partner in the wider World Assembly, the Security Council primarily deals in condemning bad international actors and commending good ones. More rarely, the Security Council issues a non-binding declaration calling for the international community to make evident some stance on this or that issue.

Unintended Consequences: Warmaking
The creation of the World Assembly came with unintended consequences for the game designers. Even if a player can only have one nation at a time with membership in the WA, they can still have more than one nation, so they can resign from the WA in one nation and join it on another. On it's own, this wouldn't be that important, but every nation on the site updates twice daily, and during those updates, it is possible to coordinate a shifting of WA memberships from one region to another by moving new nations into those regions at precise times. If done correctly and with enough players, then a nation within the region can be endorsed en masse by the new arrivals, seizing the World Assembly Delegacy of a region at the termination of that region's update.

This tactic, and the efforts to prevent it occurring in a region without that region's permission, is the fundamental dynamic of warfare (also known as raiding and defending or R/D) on NationStates.

Putting It All Together
With all of that said, I hope most of your questions about the World Assembly are answered! As you can tell by now, being a member of the World Assembly in the Social Liberal Union does far more than just grant you the rights and privileges of member states; it strengthens the democratically-elected delegate's vote in NationStates's international lawmaking body, empowers your nation to participate in its own right, and helps secure the region in the event it is ever vulnerable to hostile military forces.

Reap those benefits by . . .

. . . and becoming a member state, then read the Our Philosophy and Getting Involved pages!

Here on a journey through the Office of World Assembly Affairs Index? Check out other texts in this series by clicking the names of dispatches in the box to the upper right!

Slu owaa publications

Edited:

RawReport