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by The Imperial Realm of Gothgraff and Lilium. . 552 reads.

Embassies



"WE MUST BE THE GUIDING HAND FOR THOSE WHO ARE LOST, A BEACON OF SUPERIORITY AND TRUTH."
— HIH ANASTASIA III, EMPRESS OF ALL OF GOTHGRAFF AND LILIUM


The Imperial Gothilum Foreign Relations Program

Ever since the ascension of the Imperial Realm of Gothgraff and Lilium on East Osea, and it claiming its Hegemony over the region, it has been well-ly discussed that the Gothilum state should open one city, a city to be a sanctum of nation's in the purpose of establishing some modicum of relations with lesser states for the sake of theirs along with much to gain for the Imperial Realm. The realm of Magic, Darkness, and Autocracy, in order to become a beacon of superiority and elegance, must be the guiding hand. With the Declaration of Uvhya (IY1409) by the Obsidian Empress, Her Imperial Majesty, Anastasia Ostrogoth III, a series of protocols, restrictions, and guidelines must be set in place in order to maintain Unity, Peace, and Order within the designated area that will house all of the Foreign "Embassies". To allow Foreigners onto Gothilum Soil is a breach of the Registrum of Order's policies, so there must be compromise and rules to keep foreign influence and filth from seeping into Imperial Lands.

The Imperial Government has doubled down on its requirements for Embassies within the bounds of the Imperial Realm. With the sudden expulsion of the Marshavan Delegation, the Imperial Government has chosen to carefully choose who gets in, if any at all since the first round of embassy requests. Madrueji, Utociste-Zeme, were left unscathed by the first 'purge' of foreign ambassadors due to their close relationship with Gothgraff and Lilium. Now, ideology, governance, and common ideals and backing and needed to get a glimpse behind the curtain that shrouds Gothgraff and Lilium from the outside world.

• Ambassadors must be approved by the Ministry of Foreign Relations

• Ambassadors must be healthy upon arrival

• Ambassadors are only allowed within the Uvhya Embassy Zone (U.E.Z.)

• Ambassadors must carry their designated Identification Card on them at all times

• Ambassadors must provide Proper Identification when called upon

• Ambassadors must maintain orderly conduct

• Ambassadors are not permitted to have unauthorized conversations with Gothilum Subjects

• Ambassadors are not permitted to take unauthorized Photos

• Ambassadors are not permitted to engage in unsanctioned political activities

• Ambassadors are exempt from Gothilum-Law Article 78 (Insulting Gothilumness) to a specific degree

• All Foreign technology must be registered upon arrival

• All Ambassador home's are subject to privacy to a certain degree, if the (U.E.Z.) guard suspects someone of breaking restrictions, they are free to search homes and offices.

• All Ambassadors will be provided an identical, 2-story home with, 1 bedroom, 1 bathroom, a kitchen, office, and lounge.

• Ambassadors are allowed to bring their own clothing, however if deemed immoral, the clothing must be destroyed.

• An upward of 10 Ambassadors may be held in an Embassy at a time.

• If Ambassadors seek to leave the country, it must be authorized as well as through Port Roth, Hepzibah.

All National Embassies are not foreign territory, they are property of the Imperial Gothilum State, graciously housing foreigners for Diplomatic regions. Embassies are located in the city of Hepzibah, in the Province of Sadageres off the Gothilum Coast. Embassies are subject to immediate closure and its inhabitants being dispelled on a whim, with reason, if deemed so.


Allies

UTOCISTE-ZEME
A ~ 10
Allied

BORUNKOGNAUSEA (THELENASSY)
A ~ 10
Allied

BORUNKOGNAUSEA (HIGNAUSEA)
A ~ 10
Allied

INUKUUNGMITTUT
A ~ 10
Allied

FLANDONIPS
A ~ 10
Allied

ILLUSIA AND NEVERENDIA
A ~ 10
Allied

NATION
A ~ 10
Allied

NATION
A ~ 10
Allied

Others

ESKOSAAR
A ~ 10
Positive

GREAT JENOVAH
A ~ 10
Positive

FIVE KINGDOMS OF
BRITTANIA

A ~ 10
Positive

NORDETENLAND
A ~ 10
Neutral

YERGANA
A ~ 10
Positive

NATION
A ~ #
Neutral

NATION
A ~ #
Neutral

NATION
A ~ #
Neutral

NATION
A ~ #
Neutral

NATION
A ~ #
Neutral

NATION
A ~ #
Neutral

NATION
A ~ #
Neutral



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